Felix,
> I am guessing that the oversize sea sector is getting dropped somehow
> by the clipping. Hopefully, WanMil will issue a new version that only
> bloats the sea box when MP is being used.
Yes, I changed his code so that it only bloats the sea sector when
using multipolygon for the sea generation and generate-sea=polygons
works again:
if(generateSeaUsingMP) {
// the sea background area must be a little
bigger than all
// inner land areas. this is a workaround for a
mp shortcoming:
// mp is not able to combine outer and inner if
they intersect
// or have overlaying lines
// the added area will be clipped later by the
style generator (?)
sea.addPoint(new
Coord(nw.getLatitude()-1,nw.getLongitude()-1));
sea.addPoint(new
Coord(sw.getLatitude()+1,sw.getLongitude()-1));
sea.addPoint(new
Coord(se.getLatitude()+1,se.getLongitude()+1));
sea.addPoint(new
Coord(ne.getLatitude()-1,ne.getLongitude()+1));
sea.addPoint(new
Coord(nw.getLatitude()-1,nw.getLongitude()-1));
}
else {
sea.addPoint(nw);
sea.addPoint(sw);
sea.addPoint(se);
sea.addPoint(ne);
sea.addPoint(nw);
}
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