Marko, > Yes, it goes away if I don't generate sea. I reran --generate-sea=polygons > without your anti-island patch: > > 2010/01/26 23:26:58 WARNING (Osm5XmlHandler): Way null > (http://www.openstreetmap.org/browse/way/4611686018427418078) has consecutive > nodes with the same coordinates > (http://www.openstreetmap.org/?mlat=62.22656&mlon=25.82736&zoom=17) but they > can't be merged because both are boundary nodes! > > Different generated way id, same warning.
OK - I think I know where it's coming from. The sea generation code will clip the coastline where it hits the tile boundary so that's where the new node is coming from. I will look at that code and see if it can be smarter about reusing existing points. Mark _______________________________________________ mkgmap-dev mailing list mkgmap-dev@lists.mkgmap.org.uk http://www.mkgmap.org.uk/mailman/listinfo/mkgmap-dev