Marko,

> Yes, it goes away if I don't generate sea.  I reran --generate-sea=polygons
> without your anti-island patch:
> 
> 2010/01/26 23:26:58 WARNING (Osm5XmlHandler):   Way null 
> (http://www.openstreetmap.org/browse/way/4611686018427418078) has consecutive 
> nodes with the same coordinates 
> (http://www.openstreetmap.org/?mlat=62.22656&mlon=25.82736&zoom=17) but they 
> can't be merged because both are boundary nodes!
> 
> Different generated way id, same warning.

OK - I think I know where it's coming from. The sea generation code
will clip the coastline where it hits the tile boundary so that's where
the new node is coming from. I will look at that code and see if it can
be smarter about reusing existing points.

Mark
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