Lambertus, Is the latest bounds file correct? It is much smaller (72 Mb) than the previous ones (412 Mb)
> On 04-02-14 18:55, Patrik Brunner wrote: > > > ok, thanks.... sorry to be a pain... ;-) > > > On 04.02.2014 18:52, Lambertus wrote: > > > > Yes something went wrong ... I tried to optimize my build chain by > parallelizing things, but I managed to schedule two processes that > want all available RAM at the same time. That didn't go well. :p > > So I killed the sea generator and will run that one later. > > On 04-02-14 18:42, Patrik Brunner wrote: > > > Lambertus, > > I've seen that the 'bounds' is already handled with the new concept: > > > http://osm2.pleiades.uni-wuppertal.de/bounds/latest/bounds.zip > But the sea boundaries are not yet done the same way even though there > is a new version of that file in the date specific directory: > > > http://osm2.pleiades.uni-wuppertal.de/sea/latest/sea_20140127.zip > Will this be done later or did something go 'wrong' with the new build > process of the sea boundaries ? > ... don't want to be stressing you, it's just a question. > > Thanks > Patrik > > > On 31.01.2014 19:18, Lambertus wrote: > > > This is not hard to achieve and I'll add an easier link with the next > update. > > > On 31-01-14 15:37, Patrik Brunner wrote: > > > Lambertus, > > Actually you have a directory ./latest in both your sea and bounds > directory in which we can find the latest version of the sea and and > the bounds file. > > Unfortunately these files still have the date tag in the name which > makes an automatic 'fix' download of the latest boundaries quite > hard..... there's no need to change these files, but wouldn't it be > possible to have a file just called 'bounds.zip' and 'sea.zip' (and > respective for bz2 files) being a link to the actually latest file ? > > So one could always download the latest file from the paths > ./bounds/latest/bounds.zip and ./sea/latest/sea.zip > > Not sure how complex it is to achieve this during your automated > generation/preparation/publishing, but guessing from my scripting > experience it shouldn't be that hard. > > Thanks for having a look at this. > Cheers > Patrik > _______________________________________________ > mkgmap-dev mailing list > mkgmap-dev@lists.mkgmap.org.uk > http://www.mkgmap.org.uk/mailman/listinfo/mkgmap-dev > > _______________________________________________ > mkgmap-dev mailing list > mkgmap-dev@lists.mkgmap.org.uk > http://www.mkgmap.org.uk/mailman/listinfo/mkgmap-dev > > > > _______________________________________________ > mkgmap-dev mailing list mkgmap-dev@lists.mkgmap.org.uk > http://www.mkgmap.org.uk/mailman/listinfo/mkgmap-dev > > > _______________________________________________ > mkgmap-dev mailing list mkgmap-dev@lists.mkgmap.org.uk > http://www.mkgmap.org.uk/mailman/listinfo/mkgmap-dev > > > _______________________________________________ > mkgmap-dev mailing list mkgmap-dev@lists.mkgmap.org.uk > http://www.mkgmap.org.uk/mailman/listinfo/mkgmap-dev > > _______________________________________________ > mkgmap-dev mailing list > mkgmap-dev@lists.mkgmap.org.uk > http://www.mkgmap.org.uk/mailman/listinfo/mkgmap-dev _______________________________________________ mkgmap-dev mailing list mkgmap-dev@lists.mkgmap.org.uk http://www.mkgmap.org.uk/mailman/listinfo/mkgmap-dev