Hi Frank,

I've compared results from mkgmap with those from BuildDEMFile. Both produce 
different errors, so that should help.
See
http://files.mkgmap.org.uk/download/391/baddem3.zip
The script produces a gmap folder with two different DEM files, 63240001_2.DEM 
is from BuildDEMFile and seems to do more harm ;-)

Gerd

________________________________________
Von: mkgmap-dev <mkgmap-dev-boun...@lists.mkgmap.org.uk> im Auftrag von Gerd 
Petermann <gpetermann_muenc...@hotmail.com>
Gesendet: Samstag, 13. Januar 2018 16:33:31
An: Development list for mkgmap
Betreff: Re: [mkgmap-dev] mkgmap r4048 seems to fix problem with hill shading

Hi Minko,

I can reproduce the wrong data with your file with just
--dem-dists=26512

@Frank: I've written the attached data with the attached patch. Hope you can 
extract the values you need.

Gerd

________________________________________
Von: mkgmap-dev <mkgmap-dev-boun...@lists.mkgmap.org.uk> im Auftrag von lig 
fietser <ligfiet...@hotmail.com>
Gesendet: Samstag, 13. Januar 2018 15:35:17
An: mkgmap-dev@lists.mkgmap.org.uk
Betreff: Re: [mkgmap-dev] mkgmap r4048 seems to fix problem with hill shading

Hi,
Unfortunately older mkgmap versions showed the same behaviour, only smaller 
grey tiles. I've  noticed that my other Germany Benelux map from last week had 
similar issue, only those greay tiles were not so big as in the video. Now I 
have tested 4048 again but with slithly modified dem distances. That grey area 
seems gone, but I got something weird in return 😉 see attachment. It seems all 
happening in the same area, around Tournai. I've uploaded this tile here 
http://mijndev.openstreetmap.nl/~ligfietser/mkgmap/

My values are now:
dem-dists: 3312,3312,9936,13248,26512
overview-dem-dist=88368




________________________________
Van: mkgmap-dev <mkgmap-dev-boun...@lists.mkgmap.org.uk> namens Frank Stinner 
<frank.stin...@kabelmail.de>
Verzonden: zaterdag 13 januari 2018 05:09:35
Aan: mkgmap-dev@lists.mkgmap.org.uk
Onderwerp: Re: [mkgmap-dev] mkgmap r4048 seems to fix problem with hill shading

Hi Gerd,

yes, at first we have to identify the maptile. Perhaps can Minko help. Thats a 
"trial and error" play. Perhaps with comment out in areas.list?

You ask for the input format? It's an ordinary textfile. One text-line for one 
data-line. The values in a line are separated by space, comma,
semicolon or tab. If this file have q.e. 200 x 150 values, create BuildDEMFile 
3 x 4 DEM-Tiles.

As next i extract with the simple perl-script extracttiles.pl a range of tiles, 
encode this whith

BuildDEMFile --dem="%TESTMAPDIR%\Product1\99950001\99950001.DEM" -O 
--data=dem.data --lastcolstd=false --left=0 --top=0.999991893768310546875
--dlon=0.0003 --dlat=0.0003

and see on the testmap 99950001.osm, what's going on. It's only "trial and 
error".


Frank


---
Diese E-Mail wurde von Avast Antivirus-Software auf Viren geprüft.
https://www.avast.com/antivirus
_______________________________________________
mkgmap-dev mailing list
mkgmap-dev@lists.mkgmap.org.uk
http://www.mkgmap.org.uk/mailman/listinfo/mkgmap-dev

Reply via email to