There is an area like that is the older part of Port Said near Cairo,
Egypt, that blows up map making in mkgmap.
Examine the area in the vicinity of 31.0755N 32.2661E. There are many
single block streets.
This causes problems as there is no parameter setting a limit on the
number of ways similar to the parameter setting a limit on the number of
nodes in a tile. In this area, there are almost half as many ways as
there are nodes.
Perhaps, after the initial tile split in splitter, if the number of ways
is excessive, just that tile could be split until the number of ways
becomes "reasonable."
Randolph J. Herber
On 10/18/2019 9:28 AM, Ticker Berkin wrote:
Hi Gerd
That runs OK.
As before, I get lots of 2 node roads - often bridges over streams in
open land, and quite a few (about 1/10 the number of the 2 noders) are
3 and 4 nodes - frequently paths between buildings in schools /
campuses and short bits of path at either end of the bridges in open
land.
I upped the test from 5 to 10 and got more of the same + networks of
short paths on golf courses, walkways on piers (which should have been
connected to something), paths in an enclosed quadrangle, etc, etc
All of these I would consider to be a hindrance to route calculations.
Having an option, defaulting to, say, 10, to stop these road-islands
being added to NOD must be a good idea. Setting the value to 0 would
give the current behaviour
Ticker
On Fri, 2019-10-18 at 12:35 +0000, Gerd Petermann wrote:
Hi Ticker,
here is the patch without recursive call.
Gerd
________________________________________
Von: mkgmap-dev <mkgmap-dev-boun...@lists.mkgmap.org.uk> im Auftrag
von Gerd Petermann <gpetermann_muenc...@hotmail.com>
Gesendet: Freitag, 18. Oktober 2019 12:46
An: Development list for mkgmap
Betreff: Re: [mkgmap-dev] Please test branch NET-no-NOD
Hi Ticker,
thanks for testing. I'll work on a patch without recursive calls.
Gerd
________________________________________
Von: mkgmap-dev <mkgmap-dev-boun...@lists.mkgmap.org.uk> im Auftrag
von Ticker Berkin <rwb-mkg...@jagit.co.uk>
Gesendet: Freitag, 18. Oktober 2019 12:41
An: Development list for mkgmap
Betreff: Re: [mkgmap-dev] Please test branch NET-no-NOD
Hi Gerd
I've applied the patch to my 'current' version and tried running it
but
it gives:
java.lang.StackOverflowError
at
uk.me.parabola.imgfmt.app.net.RouteNode.visitNet(RouteNode.java:938)
at
uk.me.parabola.imgfmt.app.net.RouteNode.visitNet(RouteNode.java:941)
... 1020 lines like this ...
at
uk.me.parabola.imgfmt.app.net.RouteNode.visitNet(RouteNode.java:941)
at
uk.me.parabola.imgfmt.app.net.RouteNode.visitNet(RouteNode.java:941)
Exiting - if you want to carry on regardless, use the --keep-going
option
My source had the patches "avoid-to-split-via-ways.patch" and
"only_with_via_ways.patch". I can remove these and try again if you
think there might be an interaction.
I don't think there is a need to try and check on islands of
different
access modes; the apparent behaviour of my device is that it finds
the
closest highway of any type to get into or out of the main road
network. ie, if here is a footpath closer to the destination that any
motor-vehicle road, car route planning will direct me onto it.
Ticker
On Fri, 2019-10-18 at 09:25 +0000, Gerd Petermann wrote:
Hi Ticker,
please check: attached is a simple patch that implements the
calculation of routing islands.
It just reports islands with less than 5 routing nodes and the
position of one of the nodes.
It ignores such islands which have at least one node that is a
boundary node.
Remember that we also create nodes oncountry borders. Maybe those
should be ignored here?
A more detailed test might also check the access attributes, so
that
we report islands for pedestrian, bicycle etc.
The patch doesn't change the data written to the img files. Please
play with it and let me know how it works for you.
Gerd
________________________________________
Von: mkgmap-dev <mkgmap-dev-boun...@lists.mkgmap.org.uk> im Auftrag
von Ticker Berkin <rwb-mkg...@jagit.co.uk>
Gesendet: Samstag, 12. Oktober 2019 19:34
An: Development list for mkgmap
Betreff: Re: [mkgmap-dev] Please test branch NET-no-NOD
Hi Gerd
I was thinking of a threshold (maybe < 5) and then not adding any
of
them to NOD.
The reason is that a while ago I found many instances where tracks
lead
up to the edge of car-parks but didn't join to each other or the
car
-park access road and so walking routing, where one was expected to
cross the car-park, didn't work. I tried adding a footway around
the
edge of the car-park and this helped in a lot of cases but I got
driving route-calculation-error in or out of the car-park if the
access
road wasn't correctly specified. Your latest change will help in a
lot
of instances but sometimes there car-park was defined by more than
1
line.
Ticker
On Sat, 2019-10-12 at 10:10 -0700, Gerd Petermann wrote:
Ticker Berkin wrote
Do you attempt to isolate small road networks that are not
connected to
the rest of the system or just a single road?
Not yet. Do you think about some kind of threshold value giving
the
minimal
number of connections or maybe a bbox size or a sum of road
lengths?
if the
isolated network is "small" we might not add any of its roads to
NOD.
Is that what you think about?
Gerd
--
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