Hi Gerd

No rush

What you are finding out about NET3 is really fascinating. Hope you are able to uncover how identical treet names are linked to their coordinates.

Nick

On 01/11/2019 08:42, Gerd Petermann wrote:
Hi Nick,

okay, I'll have a look later. I am now working on problems with the address 
search in trunk version. I've noticed that some house numbers are not found in 
Mapsource,  reason are missing entries in NET3. So far I've learned that NET3 
must contain all roads with numbers. There is also an issue with equally named 
roads in different cities, but I am not yet sure if I can fix those.

Gerd

________________________________________
Von: mkgmap-dev <mkgmap-dev-boun...@lists.mkgmap.org.uk> im Auftrag von nwillink 
<o...@pinns.co.uk>
Gesendet: Donnerstag, 31. Oktober 2019 19:38
An: mkgmap-dev@lists.mkgmap.org.uk
Betreff: [mkgmap-dev] mapids beyond the limit

Hi Gerd

For testing purposes I have created an arg file with mapids starting from

99999999  (8 digits)

and incrementing them to

100000009 (9 digits)

It created  all the tiles (imgs) - I don't think it gave me a warning about
most imgs having a nine digital mapid.

After I installed the map onto Basecamp , Basecamp reported an error and
refused to load.

I'm sure this has never been an issue with anyone using mkgmap, but it might
be useful to check the validity of mapids when tiles are created ?

Regards

Nick





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