Hi Mike & Gerd No problems with this.
Concerning *-sea-sectors. My reading of the documentation implies extend-sea-sectors and no-sea-sectors are alternatives. The comprehension difficulty is because of the naming of 'extend-sea -sectors', which are very different from the 'sea-sectors' that 'no-sea -sectors' stops. 'sea-sectors' isn't a good name either because they could be 'land-sectors'. Probably not worth thinking about this any further. Ticker On Tue, 2021-02-16 at 20:23 +0000, Mike Baggaley wrote: > Hi Gerd, > > Please find attached a patch to improve the documentation of sea > processing > plus minor changes to --add-pois-to-lines. > > I note that extend-sea-sectors says "Adds a point so coastline > reaches the > nearest tile boundary. This implies no-sea-sectors". But no-sea > -sectors > disables the generation of sea sectors when the coastline fails to > reach the > tile's boundary, so I would have thought that extend-sea-sectors is > an > alternative action and would imply that no-sea-sectors is off. > > Cheers, > Mike > _______________________________________________ > mkgmap-dev mailing list > mkgmap-dev@lists.mkgmap.org.uk > http://www.mkgmap.org.uk/mailman/listinfo/mkgmap-dev _______________________________________________ mkgmap-dev mailing list mkgmap-dev@lists.mkgmap.org.uk http://www.mkgmap.org.uk/mailman/listinfo/mkgmap-dev