Hi Gerd When loading precomp sea tiles, shouldn't SeaGenerator should replace all nodes on the edges of all the precomp tiles used with nodes from a shared coordPool. Maybe it needs to replace even more to cover the cut lines.
Ticker On Thu, 2021-05-20 at 14:09 +0000, Gerd Petermann wrote: > Hi Ticker, > > reg. Also thinking that shapeMerge might need to operate at > highPrecision : > ShapeMerger doesn't compare positions, it checks for identical > Coords. > > For the overview map the ovm_* data is read and > MapBuilder.prepShapesForMerge() is used to make equal Coord instances > identical. This is not 100% safe, no matter what precision we use, > when the original data has touching rings with equal, but different > Coords the OverviewBuilder can see identical ones. > > Gerd _______________________________________________ mkgmap-dev mailing list mkgmap-dev@lists.mkgmap.org.uk https://www.mkgmap.org.uk/mailman/listinfo/mkgmap-dev