On Thu, Oct 21, 2010 at 7:46 PM, Carl Karsten <[email protected]> wrote: > On Wed, Oct 13, 2010 at 12:20 PM, Dan Dennedy <[email protected]> wrote: >> On Tue, Oct 12, 2010 at 10:38 PM, Carl Karsten <[email protected]> >> wrote: >>> This example shows something weird. in/out is in frames, but I think >>> it is getting converted to time, and then converted back to frames, >> >> nah >> >>> and a different fps used for the 2 conversions. I haven't done the >>> math yet, and my ntsc math is questionable anyway. >>> >>> Also not sure how the auto_profile thing you mentioned will effect >>> this. It may hide it, but I don't think it will fix it. or something. >>> >>> melt -profile dv_ntsc -producer color:red out=1300 meta.attr.titles=1 >>> meta.attr.titles.markup=#timecode# -attach data_show dynamic=1 >>> -progress -consumer avformat:bar.dv pix_fmt=yuv411p >> >> There was a bug in the frame number to timecode converter with >> non-integral frame rates. I just committed a fix. I also committed a >> change to add support for #frame# >> >>> melt -profile dv_ntsc bar.dv in=1000 out=1000 >>> # I see 00:00:34:14 >> >> Using #frame# this now shows 1000. >> >>> melt bar.dv in=1000 out=1000 >>> # I see 00:00:41:10 >> >> And this obviously does not show 1000 but rather 1199. >> > > Is 1199 what it should be now that you fixed it? > > it is what I am seeing now that I updated from > deb http://ppa.launchpad.net/sunab/kdenlive-svn/ubuntu maverick main > > c...@dc10:~/temp/mltbug$ melt --version > MLT melt 0.5.11 > > I have support for #frame# > > and it shows 1199 when I do > $ melt bar.dv in=1000 out=1000 > > >> Thanks for helping to locate a bug here. Good thing that timecode >> converter was not used for anything critical with MLT's timing. >> Instead, it was only used for this timecode burn-in filter. >> -- >> +-DRD-+ >> > > -- > Carl K >
I just encoded the stuff I was working on that made me aware of a problem, and it is fine now. But I am still confused by why I get 1199 and not 1000 in the above test. -- Carl K ------------------------------------------------------------------------------ Nokia and AT&T present the 2010 Calling All Innovators-North America contest Create new apps & games for the Nokia N8 for consumers in U.S. and Canada $10 million total in prizes - $4M cash, 500 devices, nearly $6M in marketing Develop with Nokia Qt SDK, Web Runtime, or Java and Publish to Ovi Store http://p.sf.net/sfu/nokia-dev2dev _______________________________________________ Mlt-devel mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/mlt-devel
