Hi, I finally found the way to write to the mailing list, dumb me, and sorry
Dan for those private emails.
I'm using Mlt++ on a playout server I wrote and it works like charm. But I'm
under the impression that it's leaking memory somewhere. To make things simple,
I wrote a little test app that creates a new Producer every x seconds. The leak
here is kinda "minor", after creating 1000 producers (and destroying them) I
build something like 300 MB in Physical Memory. Here is the code to the test
app:
#include "mainwindow.h"
#include "ui_mainwindow.h"
#include <QTimer>
#include <QDebug>
MainWindow::MainWindow(QWidget *parent) :
QMainWindow(parent),
ui(new Ui::MainWindow),
_i(0)
{
ui->setupUi(this);
Mlt::Factory::init();
_profile = new Mlt::Profile("dv_pal");
newProducer();
}
MainWindow::~MainWindow()
{
delete ui;
}
void MainWindow::newProducer()
{
Mlt::Producer *producer = new Mlt::Producer(*_profile,
"/Users/larcho/Movies/01.avi", 0);
producer->seek(40);
delete producer;
_i++;
QTimer::singleShot(10, this, SLOT(newProducer()));
qDebug() << _i;
}
This by the way was tested on QT 4.8.1 running on a Mac. But I noticed similar
behavior on Ubuntu.
Am I not destroying the Producer object properly?
Thank you.
PS: When I create the producer with no id (new Producer() ) the leak is not
present.
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