My expectation would be that ProGuard would eliminate enough code to
fix this, but perhaps it’s not aggressively pruning library code.

I would like to know how much ProGuard strips out. Do we have that
somewhere? Does ProGuard make that easily available?

I haven't measured this, but I'd like to see it during the build. It might be a little tricky because we run multiple iterations of PG, but presumably this is solved. File it!

Nick

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