Dear all, sorry if I am cross-posting.

 

CALL FOR PAPER: SPECIAL ISSUE - JOURNAL OF COMPUTERS IN HUMAN BEHAVIOR  

n      Deadline for paper proposals: 1st of August, 07

n      Feedback to proposal authors: 15th of September, 07

n      Full paper submission deadline: 1st of December 07

 

Journal of Computers in Human Behavior - Special issue:

 "Future networked interactive media systems and services for the new-senior 
communities: enabling elderly users to create and share self authored 
multimedia content".

 

OBJECTIVE

This Special issue looks at understanding crucial design issues of incoming 
scenarios of pervasive networked systems for elderly people. These systems 
should seek to improve elderly peoples' access to social services, to 
facilitate social contacts as well as access to context-based infotainment and 
entertainment, to facilitate social participation and independent living, in 
sum, to improve the welfare and quality of life for the industrialized world 
aging society and reducing the digital divide. More specifically this special 
issue addresses three major obstacles that must be overcome for elderly 
citizens to take advantage of these new technological developments: 1) lack of 
methods and tools to identify elderly users requirements for a social and 
creative media usage, 2) lack of knowledge in understanding the factors 
motivating usage of such applications as well as its social impact on senior 
citizens and 3) the complexity of multimodal user interfaces in networked 
applications.

 

BACKGROUND

Today, the traditional barriers between mainstream and homemade media are 
dissolving. In particularly younger and professional users, use networked media 
applications for new types of social participation through content creation and 
content sharing in networked interactive media services such as Facebook, 
MySpace and YouTube. These new communities support the human evolvement from 
being a passive consumer of mainstream media content to a user taking an active 
role in the media chain. This is also triggered by the increasingly 
availability of broadband, digital recording devices as well as display and 
rendering devices. The end-users will be both the largest content producers and 
consumers of the future. 

 

A big challenge when researching this new media landscape is to investigate how 
these non-professional, an in particular senior users can be supported in 
(co-)creating and sharing media content. The lack of senior users calls for a 
better understanding of elderly users' requirements in how they can take a 
active role in the media chain. .

 

It is, well known that the elderly citizens pose a particular challenge to 
technology developers as they are often disaffected from the technical advance 
and unaware of the potential benefit that ICT can have on their lives. The 
challenge is how to enable elderly people to play an active part in the 
Information Society and at the same time, integrate and enhance the new 
communities of senior citizens arising all over the world. 

 

Elderly people, as an increasingly major group in society, traditionally have, 
in retirement, more time for leisure activities and as a result, look for new 
quality alternatives for enriching their free time. Elderly people in 
industrialized countries live longer; they have a higher cultural background 
than the past generations and have more and more interests to enrich their 
daily lives (they enjoy traveling, learning, sharing experiences, practicing 
sports, etc). Several elderly people moves to typical holiday resorts when they 
retire. It is therefore important to identify emerging nomadic cultures, 
lifestyles of elderly people and related socio-cultural trends as a relevant 
factor in 'anticipating their future needs and expectations' and find solutions 
through new developments of social networked media systems. New pervasive media 
applications or online communities may increase and enrich leisure time and 
social participation, and on the other hand, can prove to be a powerful 
application when used for communication in-between generations as well as and 
prevention of social isolation and loneliness.

 

TARGET AUDIENCE

The potential contributors to this special issue will be researchers as well as 
practitioners involved in this particular area and those related to the design 
of pervasive interactive multimedia system. Those who are interested in 
theoretical or practical aspects, as well as those that can present case 
studies, or technical solutions in the area can benefit from the initiative 
too. In particular, Educators, and Researchers in HCI, managers of HCI projects 
working in the mobile entertainment, leisure, healthcare and government 
industry (telecom companies, device manufacturers, service providers, game 
designers, etc.); new media trends sociologists and anthropologists, new media 
journalists, human factors practitioners, information architects, industrial 
designers and interface evaluators.

 

RECCOMENDED TOPICS INCLUDE, BUT NOT LIMITED TO, THE FOLLOWING:

In particular we consider it would be particularly interesting to focus in 
aspects that have not traditionally been central to Human-Computer interaction, 
but are now emerging as relevant and important factors in the design of 
pervasive interactive multimedia systems for elder users. Topics of interest 
include, but not limited to:

 

*       New experimental research methods s (e.g. cultural and mobile probes, 
Living labs) for identification of requirements of elderly users' content 
creation and content sharing

*       Crucial user experience issues related to the support social 
participation and mobility through mobile devices and home media applications 
for the elderly people.

*       Studies of new technological solutions that support, motivate and 
encourage elderly people towards the creation and sharing of personal, self 
authored content and the convergence between                

         personal communication and content.

*       Novel interfaces for elderly people for such as home based ambient 
displays advanced communication scenarios using a Participatory Design and 
user-centred approach that focus on users' cultural, 

         social, behavioral and ergonomic backgrounds.

*       Applications for socialization, to allow the elderly people to 
reinforce and extend their social context, sustaining, at the same time, 
independent living

*       Novel ambient services and media networked applications that support 
existing and emerging social patterns among elderly people.

*       Suitable methodologies and techniques to prospect feasible and relevant 
user scenarios and design consequently appropriate application/s intersecting 
between mobile devices, PCs, ambient 

         technologies and iTV.

*       Usability and design for all evaluation issues in these new 
applications (eg. in-situ based evaluation techniques and heuristic evaluation

-       Studies of factors motivating usage of networked interactive media 
systems as well as its social impact on senior citizens 

 

IMPORTANT DATES:

 

-- Deadline for paper proposals: 1st of August, 07

-- Feedback to proposal authors: 15th of September, 07

-- Full paper submission deadline: 1st of December 07

 - Feedback to authors: 22nd February 2008

-- New paper iteration, submission revised papers: 2nd May 2008

-- Proofreading final submissions, 4th July 2008

-- Publishing, October 2008

 

 

SUBMISSION:

Information about submissions to Computers in Human Behavior can be found at 
the journal's web site:

http://www.elsevier.com/wps/find/journaldescription.cws_home/759/authorinstructions
 . Submissions should in the journal style, which is best understood by looking 
at a recent issue of Computers in Human Behavior.

 

Authors should submit an electronic copy (preferably in MS Word or PDF formats) 
by email, with full contact details by 1st of  December 2007, to

 

Anxo Cereijo Roibás [EMAIL PROTECTED] and

Petter Bae Brandtzæg [ [EMAIL PROTECTED] <mailto:[EMAIL PROTECTED]> ]

 

EDITIORS 

Dr. Anxo Cereijo Roibás

Senior Lecturer at the University of Brighton, Visiting Lecturer at Westminster 
University, at the Politecnico di Milano and the National Institute of Design 
(India). He has collaborated with the Nokia Research Center in unfolding the UX 
in future scenarios of pervasive communication, and works as a consultant for 
3G services at Vodafone. He has organized workshops in international 
conferences and in universities in Europe, India, Canada, Malaysia, Singapore, 
Brazil, etc in different areas of HCI design for UbiComp. He has coordinated an 
ethnographic research addressing the future use of mobile phones as multimedia 
tools in collaboration with the Vodafone Group Foundation and the British Royal 
Academic of Engineering.  He has been British Telecom Fellow at the BT IT 
Mobility Research Centre and Executive Committee member of the British HCI 
Group.

 

Petter Bae Brandtzæg

Received the Master's degree in Social Psychology from the Norwegian University 
of Technical Science in 2000. He joined SINTEF ICT and the Department of 
Cooperative and Trusted Systems in 2000. He has been project manager in a 
number of research projects on Human-Computer Interaction issues. His expertise 
is in analysing user trends and patterns of use in new media, digital literacy 
and user experience and usability evaluations of ICT systems. He is at present 
manager for WP1 in the CITIZEN MEDIA- project (IST, FP6, 2006-2009), 
www.ist-citizenmedia.org <http://www.ist-citizenmedia.org>  and a PhD candidate 
at the University of Oslo on online communities. 

 

We look forward to your submission

 

Best regards

co-editor

 
Petter Bae Brandtzæg
SINTEF ICT
 
Mail: [EMAIL PROTECTED] <blocked::mailto:[EMAIL PROTECTED]> 
Phone: + 47 2206 7874
Mob: + 47 92806 546
Fax:+ 47  22067 350
Address: P.BOX 124 Blindern, N-0314 Oslo, Norway
Location: Forskningsvn. 1, Oslo
www.sintef.no <blocked::http://www.sintef.no>  

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