The following module was proposed for inclusion in the Module List:
modid: Games::Quake::DEM
DSLIP: cdpfg
description: Quake Demo Source from LMPC
userid: OKTAL (Mat Sutcliffe)
chapterid: 23 (Miscellaneous_Modules)
communities:
IRC Chat Channel: #quakeforge on irc.openprojects.net
similar:
rationale:
I suggest a new space be created under Games for all modules to do
with the Quake series. I will be creating more such modules after
this one, and doubtless the QuakeForge project will create some (QF
is a group hacking the Classic Quake source code which was released
recently). There were other possibilities for the name of the Demo
Source module: Demo (too vague between different sequels of Quake
whose demo formats are very different (DM2, DM3)), and LS (this is
the filename extension that LMPC assigns to demo source, however I
believe that in the future the module can be broadened to cope with
compiled binary demos, so that would be a misleading name). LMPC is
the Little Movie Processing Centre which can decompile a Quake (and
other games) demo into an ASCII format similar to a C nested struct
typedef, and recompile such a file back into binary format that can
be read by Quake. At the moment the only tools for editing demo
source are general text editors.
enteredby: OKTAL (Mat Sutcliffe)
enteredon: Thu Sep 6 15:18:41 2001 GMT
The resulting entry would be:
Games::Quake::
::DEM cdpfg Quake Demo Source from LMPC OKTAL
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