https://bugzilla.novell.com/show_bug.cgi?id=351568

User [EMAIL PROTECTED] added comment
https://bugzilla.novell.com/show_bug.cgi?id=351568#c5





--- Comment #5 from Sebastien Pouliot <[EMAIL PROTECTED]>  2008-05-12 13:44:42 
MST ---
The problem is that ML emits an extra event. When we click the code ends up
with calling this function:

function FinishShowPopup(canvas)
{
m_popup = canvas;
var customUI = canvas.findName("CustomUI");
customUI.AddEventListener("MouseLeftButtonUp", "HidePopup");
}

and this triggers a(nother) call to HidePopup (which mess the state).

On SL the HidePopup function is not called after FinishShowPopup so the popup
stays(*). This explains why moving the mouse around let the popup stays since
another item receive the button up event.

* why ? maybe since the click event was started before AddEventListener was
called ?!?


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