https://bugzilla.novell.com/show_bug.cgi?id=685863

https://bugzilla.novell.com/show_bug.cgi?id=685863#c2


Dennis Quebe <dennis.qu...@quebesystems.com> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
             Status|CLOSED                      |REOPENED
         Resolution|INVALID                     |

--- Comment #2 from Dennis Quebe <dennis.qu...@quebesystems.com> 2011-04-16 
20:33:26 UTC ---
Tested with the Release version with Mono for Android (using MonoDevelop). Same
issue. The object should immediate go out of scope and be available for the
Garbage Collector. I understand the GREF issue and that mirrors the count
closely (since this is in an emulator), but the expectation is that Matrix
object calls Dispose during its Finalizer (it is the managed object with
unmanaged resources). If you add the manual Dispose call at the end of the
loop, it does not break and continues "forever".

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