https://bugzilla.novell.com/show_bug.cgi?id=691423
https://bugzilla.novell.com/show_bug.cgi?id=691423#c0 Summary: Socket.Available == 1 when socket.Receive return 0 Classification: Mono Product: Mono: Class Libraries Version: 2.10.x Platform: i686 OS/Version: Linux Status: NEW Severity: Normal Priority: P5 - None Component: System AssignedTo: mono-bugs@lists.ximian.com ReportedBy: pe...@endnode.se QAContact: mono-bugs@lists.ximian.com Found By: --- Blocker: --- User-Agent: Mozilla/5.0 (X11; U; Linux i686; en-US) AppleWebKit/534.16 (KHTML, like Gecko) Chrome/10.0.648.205 Safari/534.16 When a socket tcp connection is closed the socket.Receive return 0 bytes but socket.Available still return 1. Either socket.Available should return 0 since there is no more data to be read, or socket.Receive misses the last byte. This occurs in a http proxy but only a few times a day. Reproducible: Sometimes Steps to Reproduce: 1. Run HitProxy https://github.com/hultqvist/HitProxy/tarball/80beb37abf8c7dec38347e3e8cdbd8e304bd0d04 2. When the process start to consume 100% cpu, the loop running gets stuck since socket.Available == 1 I have received solution to my original problem elsewhere. This bug is only about the socket.Available property. -- Configure bugmail: https://bugzilla.novell.com/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are the QA contact for the bug. You are the assignee for the bug. _______________________________________________ mono-bugs maillist - mono-bugs@lists.ximian.com http://lists.ximian.com/mailman/listinfo/mono-bugs