Gonzalo Paniagua Javier wrote:

The code that we have right does not have any performance issue and
works on any system that have select(). And we are just 'wasting' one
thread for polling on all the sockets with ongoing async. operations.


I was reading about async sockets with great interest and here are my 2 cents: application
that I ported to Mono uses async sockets extensively, its a crawler and it connects to sites
and pulls pages for search engine, so one of users run it on Linux and he achieved throughput
close to 10 Mbits without problem. That was on Mono v1.1.5, so if async sockets become
faster with that new patch then things will become even better!


--
regards,

Alex Chudnovsky
Majestic-12: Distributed Search Engine
http://www.majestic12.co.uk

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