Hello, If I want to wrap a c++ class library what should I do ? For me it seems like I have to do the following: 1. Make a ANSI c interface file calling the C++ functions, interfacefile_1 2. use csharps DLLImport directive making a wrapper class i csharp, interfacefile_2
But then I have still two problems I. A lot of arguments and return values are of C++ std template types, like vector, string etc. II. I must create the object in c++ before I can start to use it. A solution to both I and II is to make a simpler interface in C++ and adding a init function whichs creates the original object when called, interfacefile_3 ? So then the call stack looks like: C++ class I want to use C++ wrapper to simplify arguments, and to add a functrion for creation of original class c wrapper to become compatible with the c# DLL import directive a c# wrapper using DLL import I know it is possible to skip c wrapper file and using the callnames of c++, but since this is not compiler independent I prefer not to do it this way. So my question is: Is there no easier way to interface to c++ code ? Had it only been one class I think I could have used swig, but I donæt see how I can use swig when I have many C++ classes. Best regards IB _______________________________________________ Mono-devel-list mailing list Mono-devel-list@lists.ximian.com http://lists.ximian.com/mailman/listinfo/mono-devel-list