Hi Marcos,
Yes this can help! But what I am looking for is something like the following
code. Is there any possibility to achive that while debugging mono
application ??
Thanx in advance :)
int Add(int x, int y)
{
00000000 push edi
00000001 push esi
00000002 push ebx
00000003 push ebp
00000004 mov ebx,ecx
00000006 mov esi,edx
00000008 cmp dword ptr ds:[001AA30Ch],0
0000000f je 00000016
00000011 call 769AF339
00000016 xor edi,edi
00000018 xor ebp,ebp
int z = x+y;
IL_0000: ldarg.0
IL_0001: ldarg.1
IL_0002: add
0000001a lea eax,[ebx+esi]
IL_0003: stloc.1
0000001d mov ebp,eax
return z;
IL_0004: ldloc.1
IL_0005: stloc.0
0000001f mov edi,ebp
}
IL_0006: ldloc.0
IL_0007: ret
00000021 mov eax,edi
00000023 pop ebp
00000024 pop ebx
00000025 pop esi
00000026 pop edi
00000027 ret
From: "Marcos Cobeña" <[EMAIL PROTECTED]>
To: "Auge Mike" <[EMAIL PROTECTED]>
CC: mono-devel-list@lists.ximian.com
Subject: Re: [Mono-dev] C# to x86 assembly code?
Date: Mon, 18 Sep 2006 20:44:50 +0200
Hi Auge,
You can currently use Mono AOT compilation (Ahead-Of-Time; "mono
--aot" I think) in order to get a precompiled binary, It'll cause your
application to run faster, between some other things.
Hope this helps.
Regards,
2006/9/18, Auge Mike <[EMAIL PROTECTED]>:
Hi all,
I want to know if there is a tool to compile a C# program into a x86
assembly code?
Thanx in advance,
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