Excellent...

I have added a bug (#414310) as well for my test case that appears to be
slightly different (but probably related).

While I was simplifying to a test case I discovered that the simpler
code worked on its own and only the large scale test failed, fortunately
I have managed to replicate the larger scale test through the use nUnit
which seems to help with applying extra pressure to the runtime.

Any problems / questions then let me know.

Russell

-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Andy Hume
Sent: 03 August 2008 17:32
To: mono-devel-list@lists.ximian.com
Subject: Re: [Mono-dev] Win32 Mono 2.0 compiled from SVN branch - dies
inside mono_get_lmf_addr


Looks like you're not the only one hitting this...  See
https://bugzilla.novell.com/show_bug.cgi?id=414159

Andy



russell.kay wrote:
> 
> All,
> 
>  
> 
> Does anyone have any ideas why I am seeing my code dying inside
> mono_get_lmf_addr at the g_assert_not_reached(), it looks like this
code
> has something to do with trampolines but there are not a lot of
comments
> around this function.
> 
>  
> 
> I have compiled mono from the 2.0 branch (using cygwin) and everything
> else seems to be working fine, well I am seeing what I expect, just it
> is dying on exit.
> 
>  
> 
> The code that I am running is using System.Timers.Timer, running
around
> 10 of them and it dies on exit.
> 
>  
> 
> Does anyone have any ideas why it may be hanging?
> 
>  
> 
> Russell
> 
> 
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