> I see a couple of videos on youtube about mono on iphone, I develop > with mono/c# app for a couple of years now
Mono was easy to get working on iPhone in early betas of the SDK. Starting with some beta, it's hard to get it working due to legal and technical reasons (before that, it was hard to get it working only because of legal reasons). Basically, no runtime code generation (what JIT is all about) is allowed on iPhone; both legally and technically. > iphone, but of course don't want to buy a OSx PC to install the > iphone-sdk, etc.. so, any tips, sugestions, to build/compile mono for > iphone? It's unofficial, unsupported, might not work and could be illegal, but there are ways to get OS X running on regular PC (google for Hackintosh). That said, getting Mono to run on iPhone is still a challenge. -- Aras Pranckevičius work: http://unity3d.com home: http://aras-p.info _______________________________________________ Mono-devel-list mailing list [email protected] http://lists.ximian.com/mailman/listinfo/mono-devel-list
