Hey all, I've been doing a bit of work with embedding mono into a game engine, and I'm yet to find a way (without using reflection 'inside' of C#/whatever) to iterate over all types in an assembly/image... There's no reference to doing this in the documentation, and searching through the mini/metadata headers didn't unearth anything interesting.
Is this supported by the mono API at present? Any help would be greatly appreciated. Cheers, Mitch -- View this message in context: http://www.nabble.com/Embedding-%28iterating-over-assembly-image-types%29-tp20652371p20652371.html Sent from the Mono - Dev mailing list archive at Nabble.com. _______________________________________________ Mono-devel-list mailing list Mono-devel-list@lists.ximian.com http://lists.ximian.com/mailman/listinfo/mono-devel-list