>> Embedding something into AOT'd image (mean linked into main app binary) >> makes everything worse in respect to binary size and maybe memory footprint. >> Maybe I'm missing something in your idea? > > Yes, the idea is to embed more data from the assembly into the AOT image and > strip/eliminate the assembly.
I think if it's data (i.e. not a CPU instruction stream), it should not be linked into AOT image. This is mostly specific to the iPhone. Applications can be compressed, but Apple first encrypts all the code. So anything that is in the executable is effectively not compressible. To save space, everything that is not machine code should ideally be outside of the executable. -- Aras Pranckevičius work: http://unity3d.com home: http://aras-p.info _______________________________________________ Mono-devel-list mailing list Mono-devel-list@lists.ximian.com http://lists.ximian.com/mailman/listinfo/mono-devel-list