Hello, source code encoding can be specified when you save a source file on MonoDevelop (there is a combobox for encoding option).
On compilation, monodevelop takes compiler options from the project properties. I don't know which encoding MonoDevelop on Windows uses by default (I don't have Windows machine now), but adding "-codepage:utf8" to "additional options" line on the "Compiler" node on the "Build" menu tree would work. (-codepage option is common to .NET csc.exe) Atsushi Eno (10/09/06 21:38), anidotnet wrote: > > Atsushi Eno-2 wrote: >> (In general, avoid using such ambiguous email subject; it makes >> searching relevant messages difficult.) >> > First of all sorry for the inconvenience caused due to short ambiguous > subject of the email. > > > Atsushi Eno-2 wrote: >> You can avoid such a problem by avoiding non-ASCII characters in your >> source code. In this case, use "¥u0083" instead of raw POUND SIGN. >> > Secondly, I don't want to avoid Unicode char in the source code as the sole > intention of the function I used is to get the Unicode representation of a > string. That's why I want to specify the unicode char in the source code for > unit testing. > > > Atsushi Eno-2 wrote: >> Make sure that you don't have your source >> encoding and compiler -codepage argument or default encoding >> mismatching. The default encoding is platform dependent. >> > Can you please tell me how to do that? I am using Mono v2.6.7 with > Monodevelop v2.4 on Windows XP. Any help would be highly appreciated. > > Thanks for your reply and time. > > -------------------- > > Regards, > Anindya Chatterjee > http://abstractclass.org _______________________________________________ Mono-devel-list mailing list Mono-devel-list@lists.ximian.com http://lists.ximian.com/mailman/listinfo/mono-devel-list