Hi, I call a c++ function from C# using mono. For instance,
[MethodImplAttribute(MethodImplOptions.InternalCall)] extern internal static Object get_ai_behavior_object(int id); When the function returns a NULL object, there is a NullReferenceException. I think it occurs because C# tries to cast null to System.Object. Is there a way to avoid this without using try-catch which slows the program or a dummy Null object I need to create? Thanks, Mesut,
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