Hello,
> Hi, I am new to Mono, but becoming a big fan quickly (more detail
> below regarding what I am doing with it).  To get right to the point,
> however, I would appreciate advice on how to *programmatically* set
> the value of a variable that can be seen inside the Evaluator, e.g.,
>
>       var temp = Evaluator.Evaluate("...");
>       Evaluator.PutVar("x", temp); // so such method exists!
>       Evaluator.Run("... x ...");
You can simply run C# statement which will do the assignment. Trivial 
example can look like this

Evaluator.Run("x = whatever");

Marek
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