I spent 4 days trying to get make to work on Cygwin. Followed those instructions and others. Every post I found had significant errors in it (eg Cygwin package names ) or was years out of date.
Bryan Crotaz Silver Curve On 18 Mar 2014, at 13:25, "Edward Ned Harvey (mono)" <edward.harvey.m...@clevertrove.com> wrote: >> From: Bryan Crotaz [mailto:bryan.cro...@silvercurve.co.uk] >> >> I'd love to contribute, but I have now spent several days trying and failing >> to >> compile Mono for Visual Studio so that I can fix bugs in the C# libraries. >> If >> someone could write a VS2010 solution that can be used to debug Mono, >> that would help hundreds of devs like me who just want to fix their favourite >> bug. > > Did you see these posts? > http://mono.1490590.n4.nabble.com/Getting-started-on-mono-sources-td4661906.html > Scroll down to "step-by-step" and also --disable-bcl-opt > > I know this is for Xamarin Studio on mac (or linux/unix)... And also, I've > only had mixed success in stepping / debugging mono sources this way, but > maybe you have access to a non-windows machine? Or maybe you care to build > mono with cygwin on windows, and attempt to reproduce this result in Visual > Studio? > > I know VS has a checkbox, like XS, to enable/disable stepping through > assembly sources. But of course, you can't step through the Microsoft closed > source. ;-) And you'll probably have to figure out some tricks to make VS > debug against the mono assemblies instead of .NET. This might be easiest > using MonoDevelop / XS (even on windows.) I venture a guess that it's easier > to make XS debug against mono sources. _______________________________________________ Mono-devel-list mailing list Mono-devel-list@lists.ximian.com http://lists.ximian.com/mailman/listinfo/mono-devel-list