Hello, > I've explored GTK and I saw that drawing in Gtk.DrawingArea involves using > Gdk.Drawable which in turn requires learning some of Pango (?)... I guess > Pango implements what I think it is the functionality of System.Drawing, no?
Gdk implements the drawing primitives, it is fairly low-level. Pango is a text-setting facility that you can use to render. > Now, I'am confused what library I should use to "draw"... > Should I use System.Windows.Forms (with Mono-wine or something?) or should I > use GTK and use that Pango thing? Gdk for now. I have a patch that lets you use Cairo (it was posted to the gtk-sharp-list) to draw, which is simpler to use than Gdk. In the future we will integrate System.Drawing and/or Cairo into Gtk# so it will be a familiar API. > I dont know what is being made in this direction so I dont know what to do.... > > Another question is what should I use to do image manipulation (resize, > chopping, do thumbnails, etc) in a server (in ASP.NET for example) without > installing the whole X package ? Work is underway to have a complete System.Drawing implementation. CVS should let you do this. Miguel. _______________________________________________ Mono-list maillist - [EMAIL PROTECTED] http://lists.ximian.com/mailman/listinfo/mono-list