Dany Gates wrote:
hi, first of all i would like to say that u guys are doing great work by building such a project(mono)! Keep it up!!
The Next thing is that i would like to know whether we can build High Quality 3D games using mono in present or in future? My aim is to build a game which can be used on both win and linux platforms ,so building it on .net platform is the best solution. In case of win i would be using managed DirectX9 which has been newly introduced by MS. So are u even planning to introduce something like DirectX in mono so that apps build using DirectX(Managed i.e .NET compatible) can be run on mono (and in turn on linux).
Or u are building 3D Graphics support in Graphics lib of mono?


It would be of great help if u introduce some equivalent of DirectX in mono.

AFAIK, your best bet would be to use the OpenGL Libraries, not sure if there is a project to write a nice OpenGL Wrapper for .Net, but would be surprised if there wasn't... most newer graphics cards have systems that are almost as optimised for OpenGL 2.0 as they are for DirectX 8.1+ ...

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Michael J. Ryan - tracker1(at)theroughnecks(dot)com - www.theroughnecks.net
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