Craig Dayton wrote:

Hi Franciso,

Thanks for the response and the pointers to other resources.  I'll check
them out carefully.

When I attempted to compile MSC (1.0.1) using VS .Net 2003, it errors with
unable to find 'cs.parser.cs'. Searching through the source distribution,
there is a file titled 'cs.parser.jay' but when renamed to the missing file
more errors are generated on the compulation.  I thought MSC was self
hosting which from my reading meant it should be able to compile itself.  I
didn't find any instructions on how to get MSC to compile itself without
resorting to installing cygwin or some other Unix based utilities.

Along with the problem above and the apparent problems with the components
installed from the Windows installer has lead me to believe there are some
issues to over come for the Windows environment.

Hopefully, the resources you've pointed out will guide me through the
process of compiling the various Mono components be it CLI or IDE method of
doing so.

Thanks Again, Craig


Craig:

Building the core Mono components like the Runtime and/or the C# compiler (mcs.exe) from Windows is not for everyone. Today the Win32 version of Mono are built using cygwin. The build process is a moving target as well -- this has more to do with the dynamic nature of cygwin and its packages.

All of the installer for windows that I have put together to this date have basically assemble and extended the binary Mono components that have resulted from the efforts of Novell employee's compilation of Mono for Windows. By the way, today there is only one official builder of Mono for Windows at Novell and he is a dedicated resource on other areas of Mono functionality.

If you are just getting started with Mono on Windows I would suggest you build applications using Mono rather than trying to build Mono itself.

Paco


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