Hello, > Can anyone point me towards a half-decent, object-oriented, open-source audio > file API, preferably > for C#? A binding to some reasonably well-maintained library would be fine, > OO code that I can > modify and into the project would be better. At a minimum, I want PCM WAV > support - any support > for compressed or u-Law type formats is a bonus at this stage (although if > it's just uncompressed > WAV files I can read those myself).
Tao has bindings for SDL, a pretty complete framework that include cross platform audio support. Miguel _______________________________________________ Mono-list maillist - Mono-list@lists.ximian.com http://lists.ximian.com/mailman/listinfo/mono-list