On 19.06.2011 06:54, rygoody wrote:
> One more component of this issue of mine is that, the solution needs to work
> on iOS, PC, MAC and Android.
>
> I am assuming if I grab the system.drawing library from win mono, this will
> not work on iOS, correct?
>
> Or could I grab the system.drawing library from MonoTouch as well use that
> for iOS and Android compiles?

System.Drawing depends on libgdiplus and its dependencies
(half a dozen of other native libraries), and the sources of 
MonoTouch/MonoDroid are not publicly available.

Robert

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