Hi, Your DLL may work if: - It's fully managed (all .NET, no native code / P/Invokes) - It doesn't have Windows-specific bits (hard-coded paths, etc) - It doesn't hit Mono-specific bugs or unimplemented stuff
That said, if it fails, I'd usually expect it to fail at run time, not at compile time. Might be a Mono C# compiler bug (I guess it should at least fail gracefully, no matter what). fala70 wrote: > > Hi, > > Can I used dll .NET libraries builded under windows, and using them on > Mono Project under Mac ? > I am trying to do that, but I can't compile I receive the error: > > Error - 9.00.41 - C# compiler crashed. Response file > '/var/folders/m1/lfz2vfhd235g8rks4bhvlw180000gn/T/tmp71460652.tmp', stdout > file '/var/folders/m1/lfz2vfhd235g8rks4bhvlw180000gn/T/tmp45dc0931.tmp', > stderr file > '/var/folders/m1/lfz2vfhd235g8rks4bhvlw180000gn/T/tmp199e4728.tmp' > -- View this message in context: http://mono.1490590.n4.nabble.com/NET-libraries-tp3877288p3877345.html Sent from the Mono - General mailing list archive at Nabble.com. _______________________________________________ Mono-list maillist - Mono-list@lists.ximian.com http://lists.ximian.com/mailman/listinfo/mono-list