On Nov 22, 2011, at 11:02 AM, sebi77 wrote:
> I'm writing an app for an Android tablet, so I need larger resolution then
> the default. I set up a 1024*768, 2.2 Android emulator, and I deleted the
> "Abstracted LCD density" property, because it spoils the size of my bitmaps.
> It works fine with Eclipse+Java, but with Monodevelop the app doesn't fit
> the screen, only cc. the half of it. What's wrong? Thx!

A more appropriate list would be:

        http://lists.ximian.com/mailman/listinfo/monodroid

That said, the problem is a feature -- Mono for Android automatically generates 
a <uses-sdk/> element and sets the minSdkVersion attribute to the 
TargetFrameworkVersion you compiled against. The default Java project, 
meanwhile, will not.

Result: you're automatically "opted in" to the "new", "no automagic scaling" 
support introduced in Android 1.5 (API level 3!):

        http://developer.android.com/guide/practices/screens_support.html

        "Starting with Android 1.6 (API Level 4), Android provides support for 
multiple screen sizes and densities, reflecting the many different screen 
configurations that a device may have."

You can override this behavior by adding a <uses-sdk/> without any attributes 
to your Properties\AndroidManifest.xml file (which will override the default 
behavior).

 - Jon

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