Thanks very much for the responses guys. I haven't gone all the way and split the solution into UI and business logic layers yet but I have split out the Media Player into it's own layer (wrapper class) in preparation for this.
I assumed I'd need to have a MediaPlayer wrapper class, that I probably need to re-write for each target platform. The approach I was thinking of taking was implement the MP wrapper using WMP on windows and compile the project using VS2010. Then implement the MP wrapper using some OS-X compatible media player and compile the project using Mono Develop. Does this sound like a sensible approach? By the sounds of it I may be able to implement a single MP wrapper using VLC or Banshee which should compile on both Windows and OS-X? Thanks for the input guys, looks like I need to research VLC and Banshee to see which is going to be more suitable. -- View this message in context: http://mono.1490590.n4.nabble.com/Alternative-to-embedded-Windows-Media-Player-tp4456518p4471899.html Sent from the Mono - General mailing list archive at Nabble.com. _______________________________________________ Mono-list maillist - Mono-list@lists.ximian.com http://lists.ximian.com/mailman/listinfo/mono-list