On 13.09.2014 22:30, tbrooks wrote:
I've broken everything down to an extremely simple test, this crashes for me about every other run with an access violation 0x00000C (so a null pointer somewhere in mono_runtime_invoke). It seems related to Console.WriteLine; if it is removed the crashing stops.
You did not show us how you're initializing the runtime. Maybe you didn't call mono_set_dirs () (it's likely required under Windows, where you seem to test on) or mono_config_parse (NULL) which initializes the DLL mapping. Under Windows you could also end up with compiling your app for the Windows subsystem which doesn't have a console. Robert _______________________________________________ Mono-list maillist - Mono-list@lists.ximian.com http://lists.ximian.com/mailman/listinfo/mono-list