I would like to use Mono to develop a simple test application for Android (I
would like to embed mono into an android application like Unity does). So I
would like to ask few questions about it:
1) How can I compile Mono for Android or where can I obtain the libmono
library and the headers for it? I tired to use the lib from a unity game,
but it fails to link (I am using Visual Studio 2015).
2) Is it possible to load an assembly from a stream instead of providing the
file's path? I would like to compress and encrypt dlls so before loading I
have to decompress and decrypt them so I can only load them from the memory.

Thanks



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