I'm using mono 2.0 dlls with Unity4.

Uniny4 throw exception 10047, when I try new TcpClient passed
AddressFamily.InterNetworkV6.

But It's work when I try the same code on Visual studio c# project.

And Unity4 throw 10011, when execute Dns.GetHostEntry(currentIP).
//currentIP is Ipv6 format.

What should I do for the code working?





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