On Thu, 2002-08-15 at 15:36, Matt Kimball wrote: > I think I got the idea that it was buffered from the presence of a > "FillBuffer" method documented in the API docs, but it isn't clear whether the > class always buffers some, and the buffer size is just controlled by > "FillBuffer" or if it only buffers when you call "FillBuffer" before reading. > Perhaps it would work better if you do the latter. What does MS's .NET > implementation do?
I'll investigate. > > In any case, since I am now employed by Microsoft, I think it's best if I didn't > contribute further to Mono. Because I'm working on games for the Xbox -- using > plain old unmanaged C++ -- I don't really have any inside knowledge of the .NET > platform, but I would like to be very careful about not doing anything which > could conceivably jeopardize the Mono project. > > I'm sorry I'm not much help, and I wish you guys all the luck in the world. Thanks, and thanks to you for your contributions. - Dick _______________________________________________ Mono-list maillist - [EMAIL PROTECTED] http://lists.ximian.com/mailman/listinfo/mono-list
