Here is another possibility.  I'm not exactly sure what you mean by 'converting X11 
header files
to Mono' but perhaps this will help:

using XID = System.UInt64;
using Window = System.UInt64;
public class Foo
{
}

Cheers,

Adam

--- adam treat <[EMAIL PROTECTED]> wrote:
> 
> --- Everaldo Canuto <[EMAIL PROTECTED]> wrote:
> > I 'm working on convert X11 header files to Mono, but I have one 
> > problem, how to convert C typedef instruction into C#.
> > 
> > Example:
> > typedef unsigned long XID;
> > typedef XID Window;
> > 
> > I  using "public struct XID uint {}", but generate a compiler error.
> 
> That's not going to work.  This is the correct syntax: "public struct XID : 
>System.UInt64 {}",
> but
> that won't work either.  Structs can not inherit.  Actually, they inherit from 
>System.Object,
> but
> they _cannot_ inherit from any other type.
> 
> > Sorry by my english, I'm from Brazil
> > 
> > 
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> 
> 
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