Hi!

Having no experience with 3D APIs and related things, I would like to know,
if it is possible to somehow wrap the DirectX 9 API to OpenGL?

MS will include DirectX 9 C#-bindings in the 2.0 Framework, and mono will
have OpenGL-bindings. DirectX is not only used for games, but also for sound
output, or advanced graphic applications, with 3D effects.

Johannes


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