Author: martin
Date: 2006-04-03 12:11:43 -0400 (Mon, 03 Apr 2006)
New Revision: 58958
Modified:
trunk/debugger/ChangeLog
trunk/debugger/backends/Process.cs
trunk/debugger/backends/ThreadManager.cs
trunk/debugger/frontend/Interpreter.cs
Log:
2006-04-03 Martin Baulig <[EMAIL PROTECTED]>
* backends/Process.cs
(Process.Initialize): Set `main_thread' and `main_engine' here.
* backends/Debugger.cs
(Debugger.Run): It's now safe to use `process.MainThread' on the
returned Process immediately.
Modified: trunk/debugger/ChangeLog
===================================================================
--- trunk/debugger/ChangeLog 2006-04-03 16:00:22 UTC (rev 58957)
+++ trunk/debugger/ChangeLog 2006-04-03 16:11:43 UTC (rev 58958)
@@ -1,6 +1,20 @@
2006-04-03 Martin Baulig <[EMAIL PROTECTED]>
+ * backends/Process.cs
+ (Process.Initialize): Set `main_thread' and `main_engine' here.
+
+ * backends/Debugger.cs
+ (Debugger.Run): It's now safe to use `process.MainThread' on the
+ returned Process immediately.
+
+2006-04-03 Martin Baulig <[EMAIL PROTECTED]>
+
* frontend/Interpreter.cs
+ (Interpreter.start_event): Removed.
+
+2006-04-03 Martin Baulig <[EMAIL PROTECTED]>
+
+ * frontend/Interpreter.cs
(Interpreter.Threads): Removed; we don't keep a separate hash
table here anymore, but use `Process.Threads' instead.
(Interpreter.Processes): New public property.
Modified: trunk/debugger/backends/Process.cs
===================================================================
--- trunk/debugger/backends/Process.cs 2006-04-03 16:00:22 UTC (rev 58957)
+++ trunk/debugger/backends/Process.cs 2006-04-03 16:11:43 UTC (rev 58958)
@@ -196,11 +196,6 @@
internal void ReachedMain (Inferior inferior, Thread thread,
SingleSteppingEngine engine)
{
- this.main_thread = thread;
- this.main_engine = engine;
-
- main_thread_group.AddThread (thread.ID);
-
manager.Debugger.OnProcessReachedMainEvent (this);
module_manager.UnLock ();
@@ -292,7 +287,11 @@
mono_manager = MonoThreadManager.Initialize (
manager, inferior, start.PID != 0);
+ this.main_thread = engine.Thread;
+ this.main_engine = engine;
+
thread_hash.Add (engine.PID, engine.Thread);
+ main_thread_group.AddThread (engine.Thread.ID);
if (start.PID != 0) {
int[] threads = inferior.GetThreads ();
Modified: trunk/debugger/backends/ThreadManager.cs
===================================================================
--- trunk/debugger/backends/ThreadManager.cs 2006-04-03 16:00:22 UTC (rev
58957)
+++ trunk/debugger/backends/ThreadManager.cs 2006-04-03 16:11:43 UTC (rev
58958)
@@ -384,8 +384,6 @@
engine_hash.Add (sse.ID, sse);
processes.Add (process);
- backend.OnThreadCreatedEvent
(sse.Thread);
-
wait_event.Set ();
command.Result = process;
Modified: trunk/debugger/frontend/Interpreter.cs
===================================================================
--- trunk/debugger/frontend/Interpreter.cs 2006-04-03 16:00:22 UTC (rev
58957)
+++ trunk/debugger/frontend/Interpreter.cs 2006-04-03 16:11:43 UTC (rev
58958)
@@ -36,10 +36,8 @@
bool is_synchronous;
bool is_interactive;
- bool initialized;
int exit_code = 0;
- AutoResetEvent start_event;
ManualResetEvent interrupt_event;
Thread current_thread;
@@ -83,8 +81,6 @@
parser_names_by_language.Add ("native", "c#");
current_parser_name = "auto";
-
- start_event = new AutoResetEvent (false);
}
AppDomain debugger_domain;
@@ -321,7 +317,6 @@
main_process = debugger.Run (options);
- start_event.WaitOne ();
main_thread = main_process.MainThread;
CurrentThread = main_thread;
Wait (main_thread);
@@ -350,7 +345,6 @@
main_process = debugger.Attach (options, pid);
- start_event.WaitOne ();
main_thread = main_process.MainThread;
CurrentThread = main_thread;
Wait (main_thread);
@@ -416,7 +410,6 @@
session.InsertBreakpoints (main_thread);
- start_event.WaitOne ();
main_thread = process.MainThread;
CurrentThread = main_thread;
Wait (main_thread);
@@ -430,7 +423,7 @@
protected void ThreadCreated (Thread thread)
{
- if (initialized)
+ if (!thread.IsDaemon)
Print ("New thread @{0}", thread.ID);
}
@@ -456,12 +449,6 @@
interrupt_event.Reset ();
}
- protected void DebuggerInitialized ()
- {
- initialized = true;
- start_event.Set ();
- }
-
public void ShowBreakpoints ()
{
EventHandle[] events = session.Events;
@@ -531,8 +518,6 @@
main_thread = null;
main_process = null;
}
-
- initialized = false;
}
public Thread CurrentThread {
@@ -743,7 +728,6 @@
public void process_reached_main (Debugger debugger,
Process process)
{
- interpreter.DebuggerInitialized ();
}
public void process_exited (Debugger debugger, Process
process)
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