Author: terry
Date: 2006-07-24 09:40:07 -0400 (Mon, 24 Jul 2006)
New Revision: 62915

Modified:
   branches/tao_2_0/src/Tao.Ode/Ode.cs
Log:
Fixed silly typo.

Modified: branches/tao_2_0/src/Tao.Ode/Ode.cs
===================================================================
--- branches/tao_2_0/src/Tao.Ode/Ode.cs 2006-07-24 13:11:08 UTC (rev 62914)
+++ branches/tao_2_0/src/Tao.Ode/Ode.cs 2006-07-24 13:40:07 UTC (rev 62915)
@@ -3235,11 +3235,11 @@
                /// Seems to return a list of the joints connecting the two 
specified bodies
                /// </summary>
                /// <param name="body1">the first body to query</param>
-               /// <param name="body1">the second body to query</param>
+               /// <param name="body2">the second body to query</param>
                /// <param name="connectingJoints">An array of dJointID listing 
the joints connecting the specified bodies</param>
                /// <returns>an int specifying the number of connecting joints 
found</returns>
                [DllImport(ODE_NATIVE_LIBRARY, CallingConvention = 
CALLING_CONVENTION), SuppressUnmanagedCodeSecurity]
-               public extern static int dConnectingJointList (dBodyID body1, 
dBodyID body1, out dJointID[] connectingJoints);
+               public extern static int dConnectingJointList (dBodyID body1, 
dBodyID body2, out dJointID[] connectingJoints);
 
                /// <summary>
                /// Test if the two specified bodies are connected by a joint.

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