Author: rloach
Date: 2007-01-19 12:05:59 -0500 (Fri, 19 Jan 2007)
New Revision: 71345

Modified:
   trunk/tao/COPYING
   trunk/tao/ChangeLog
   trunk/tao/NEWS
   trunk/tao/README
   trunk/tao/examples/GlfwExamples/Pong.cs
Log:
Documentation update, GlfwExamples.Pong joystick fix.

Modified: trunk/tao/COPYING
===================================================================
--- trunk/tao/COPYING   2007-01-19 16:44:14 UTC (rev 71344)
+++ trunk/tao/COPYING   2007-01-19 17:05:59 UTC (rev 71345)
@@ -1,5 +1,5 @@
 MIT License
-Copyright �2003-2006 Tao Framework Team
+Copyright �2003-2007 Tao Framework Team
 http://www.taoframework.com
 All rights reserved.
 

Modified: trunk/tao/ChangeLog
===================================================================
--- trunk/tao/ChangeLog 2007-01-19 16:44:14 UTC (rev 71344)
+++ trunk/tao/ChangeLog 2007-01-19 17:05:59 UTC (rev 71345)
@@ -1,3 +1,8 @@
+2007-01-18T018:30  Rob Loach <http://www.robloach.net>
+  - Tao.Lua updated to Lua 5.1.1
+  - Glfw.glfwGetJoystickPos argument fix
+  - Documentation
+
 2006-11-04T00:26  C.J. Adams-Collier  <[EMAIL PROTECTED]>
        * other/Prebuild/Prebuild.exe
        - new version places AssemblyInfo.cs into Properties/ directory

Modified: trunk/tao/NEWS
===================================================================
--- trunk/tao/NEWS      2007-01-19 16:44:14 UTC (rev 71344)
+++ trunk/tao/NEWS      2007-01-19 17:05:59 UTC (rev 71345)
@@ -2,7 +2,7 @@
 Tao library versions
 Tao.OpenGl 2.1.0.0, Tao.Platform.Windows 1.0.0.3,
 Tao.FreeGlut 2.4.0.1, Tao.OpenAl 1.1.0.0, Tao.Cg 1.4.1.1, Tao.DevIl 1.6.8.0,
-Tao.Lua 5.1.0.0, Tao.Sdl 1.2.11.0, Tao.PhysFs 1.0.1.0, Tao.Ode 0.6.0.3,
+Tao.Lua 5.1.1.0, Tao.Sdl 1.2.11.0, Tao.PhysFs 1.0.1.0, Tao.Ode 0.6.0.3,
 Tao.Glfw 2.5.0.0.
 
 1.3.0

Modified: trunk/tao/README
===================================================================
--- trunk/tao/README    2007-01-19 16:44:14 UTC (rev 71344)
+++ trunk/tao/README    2007-01-19 17:05:59 UTC (rev 71345)
@@ -3,7 +3,7 @@
 
 Currently included bindings are OpenGL 1.5, GLU 1.3, FreeGLUT 2.4.0, WGL,
 various GL and WGL-related extensions, OpenAL 1.1, Cg 1.4.1, DevIL 1.6.7,
-SDL 1.2.11, PhysFs 1.0.1, ODE 0.5.0, GLFW 2.5.0, Lua 5.0.1.
+SDL 1.2.11, PhysFs 1.0.1, ODE 0.5.0, GLFW 2.5.0, Lua 5.1.1.
 
 These bindings all function in a cross-platform and cross-runtime manner
 using Microsoft's .NET 2.0 runtime on Windows and the Mono runtime

Modified: trunk/tao/examples/GlfwExamples/Pong.cs
===================================================================
--- trunk/tao/examples/GlfwExamples/Pong.cs     2007-01-19 16:44:14 UTC (rev 
71344)
+++ trunk/tao/examples/GlfwExamples/Pong.cs     2007-01-19 17:05:59 UTC (rev 
71345)
@@ -388,8 +388,8 @@
                        float[] joy2pos = new float[2];
                        
                        // Get joystick X & Y axis positions
-                       Glfw.glfwGetJoystickPos(Glfw.GLFW_JOYSTICK_1, out 
joy1pos[0], 2);
-                       Glfw.glfwGetJoystickPos(Glfw.GLFW_JOYSTICK_2, out 
joy2pos[0], 2);
+                       Glfw.glfwGetJoystickPos(Glfw.GLFW_JOYSTICK_1, joy1pos, 
2);
+                       Glfw.glfwGetJoystickPos(Glfw.GLFW_JOYSTICK_2, joy2pos, 
2);
                        
                        // Player 1 control
                        if(Glfw.glfwGetKey('A') == Gl.GL_TRUE || joy1pos[1] > 
0.2f) {

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