Author: rloach Date: 2007-01-19 12:05:59 -0500 (Fri, 19 Jan 2007) New Revision: 71345
Modified: trunk/tao/COPYING trunk/tao/ChangeLog trunk/tao/NEWS trunk/tao/README trunk/tao/examples/GlfwExamples/Pong.cs Log: Documentation update, GlfwExamples.Pong joystick fix. Modified: trunk/tao/COPYING =================================================================== --- trunk/tao/COPYING 2007-01-19 16:44:14 UTC (rev 71344) +++ trunk/tao/COPYING 2007-01-19 17:05:59 UTC (rev 71345) @@ -1,5 +1,5 @@ MIT License -Copyright �2003-2006 Tao Framework Team +Copyright �2003-2007 Tao Framework Team http://www.taoframework.com All rights reserved. Modified: trunk/tao/ChangeLog =================================================================== --- trunk/tao/ChangeLog 2007-01-19 16:44:14 UTC (rev 71344) +++ trunk/tao/ChangeLog 2007-01-19 17:05:59 UTC (rev 71345) @@ -1,3 +1,8 @@ +2007-01-18T018:30 Rob Loach <http://www.robloach.net> + - Tao.Lua updated to Lua 5.1.1 + - Glfw.glfwGetJoystickPos argument fix + - Documentation + 2006-11-04T00:26 C.J. Adams-Collier <[EMAIL PROTECTED]> * other/Prebuild/Prebuild.exe - new version places AssemblyInfo.cs into Properties/ directory Modified: trunk/tao/NEWS =================================================================== --- trunk/tao/NEWS 2007-01-19 16:44:14 UTC (rev 71344) +++ trunk/tao/NEWS 2007-01-19 17:05:59 UTC (rev 71345) @@ -2,7 +2,7 @@ Tao library versions Tao.OpenGl 2.1.0.0, Tao.Platform.Windows 1.0.0.3, Tao.FreeGlut 2.4.0.1, Tao.OpenAl 1.1.0.0, Tao.Cg 1.4.1.1, Tao.DevIl 1.6.8.0, -Tao.Lua 5.1.0.0, Tao.Sdl 1.2.11.0, Tao.PhysFs 1.0.1.0, Tao.Ode 0.6.0.3, +Tao.Lua 5.1.1.0, Tao.Sdl 1.2.11.0, Tao.PhysFs 1.0.1.0, Tao.Ode 0.6.0.3, Tao.Glfw 2.5.0.0. 1.3.0 Modified: trunk/tao/README =================================================================== --- trunk/tao/README 2007-01-19 16:44:14 UTC (rev 71344) +++ trunk/tao/README 2007-01-19 17:05:59 UTC (rev 71345) @@ -3,7 +3,7 @@ Currently included bindings are OpenGL 1.5, GLU 1.3, FreeGLUT 2.4.0, WGL, various GL and WGL-related extensions, OpenAL 1.1, Cg 1.4.1, DevIL 1.6.7, -SDL 1.2.11, PhysFs 1.0.1, ODE 0.5.0, GLFW 2.5.0, Lua 5.0.1. +SDL 1.2.11, PhysFs 1.0.1, ODE 0.5.0, GLFW 2.5.0, Lua 5.1.1. These bindings all function in a cross-platform and cross-runtime manner using Microsoft's .NET 2.0 runtime on Windows and the Mono runtime Modified: trunk/tao/examples/GlfwExamples/Pong.cs =================================================================== --- trunk/tao/examples/GlfwExamples/Pong.cs 2007-01-19 16:44:14 UTC (rev 71344) +++ trunk/tao/examples/GlfwExamples/Pong.cs 2007-01-19 17:05:59 UTC (rev 71345) @@ -388,8 +388,8 @@ float[] joy2pos = new float[2]; // Get joystick X & Y axis positions - Glfw.glfwGetJoystickPos(Glfw.GLFW_JOYSTICK_1, out joy1pos[0], 2); - Glfw.glfwGetJoystickPos(Glfw.GLFW_JOYSTICK_2, out joy2pos[0], 2); + Glfw.glfwGetJoystickPos(Glfw.GLFW_JOYSTICK_1, joy1pos, 2); + Glfw.glfwGetJoystickPos(Glfw.GLFW_JOYSTICK_2, joy2pos, 2); // Player 1 control if(Glfw.glfwGetKey('A') == Gl.GL_TRUE || joy1pos[1] > 0.2f) {
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