Author: jpobst
Date: 2007-08-22 16:39:39 -0400 (Wed, 22 Aug 2007)
New Revision: 84661
Added:
trunk/mcs/class/Managed.Windows.Forms/System.Windows.Forms.Theming/Default/CheckBoxPainter.cs
Modified:
trunk/mcs/class/Managed.Windows.Forms/ChangeLog
trunk/mcs/class/Managed.Windows.Forms/System.Windows.Forms.Theming/ChangeLog
trunk/mcs/class/Managed.Windows.Forms/System.Windows.Forms.Theming/Default/ChangeLog
trunk/mcs/class/Managed.Windows.Forms/System.Windows.Forms.Theming/ThemeElements.cs
trunk/mcs/class/Managed.Windows.Forms/System.Windows.Forms.Theming/ThemeElementsDefault.cs
trunk/mcs/class/Managed.Windows.Forms/System.Windows.Forms.dll.sources
trunk/mcs/class/Managed.Windows.Forms/System.Windows.Forms/ChangeLog
trunk/mcs/class/Managed.Windows.Forms/System.Windows.Forms/CheckBox.cs
trunk/mcs/class/Managed.Windows.Forms/System.Windows.Forms/Theme.cs
trunk/mcs/class/Managed.Windows.Forms/System.Windows.Forms/ThemeWin32Classic.cs
Log:
2007-08-22 Jonathan Pobst <[EMAIL PROTECTED]>
* CheckBox.cs: Use new 2.0 rendering for 2.0.
* Theme.cs: Method declarations for 2.0 rendering path.
* ThemeWin32Classic.cs: 2.0 rendering implementation for CheckBox.
2007-08-22 Jonathan Pobst <[EMAIL PROTECTED]>
* System.Windows.Forms.dll.sources: CheckBoxPainter.cs.
2007-08-22 Jonathan Pobst <[EMAIL PROTECTED]>
* CheckBoxPainter.cs: Added.
2007-08-22 Jonathan Pobst <[EMAIL PROTECTED]>
* ThemeElementsDefault.cs: Add accessor for CheckBoxPainter.
Modified: trunk/mcs/class/Managed.Windows.Forms/ChangeLog
===================================================================
--- trunk/mcs/class/Managed.Windows.Forms/ChangeLog 2007-08-22 20:16:55 UTC
(rev 84660)
+++ trunk/mcs/class/Managed.Windows.Forms/ChangeLog 2007-08-22 20:39:39 UTC
(rev 84661)
@@ -1,3 +1,7 @@
+2007-08-22 Jonathan Pobst <[EMAIL PROTECTED]>
+
+ * System.Windows.Forms.dll.sources: CheckBoxPainter.cs.
+
2007-08-21 Rolf Bjarne Kvinge <[EMAIL PROTECTED]>
* System.Windows.Forms_test.dll.sources: Added
Modified: trunk/mcs/class/Managed.Windows.Forms/System.Windows.Forms/ChangeLog
===================================================================
--- trunk/mcs/class/Managed.Windows.Forms/System.Windows.Forms/ChangeLog
2007-08-22 20:16:55 UTC (rev 84660)
+++ trunk/mcs/class/Managed.Windows.Forms/System.Windows.Forms/ChangeLog
2007-08-22 20:39:39 UTC (rev 84661)
@@ -1,3 +1,9 @@
+2007-08-22 Jonathan Pobst <[EMAIL PROTECTED]>
+
+ * CheckBox.cs: Use new 2.0 rendering for 2.0.
+ * Theme.cs: Method declarations for 2.0 rendering path.
+ * ThemeWin32Classic.cs: 2.0 rendering implementation for CheckBox.
+
2007-08-21 Carlos Alberto Cortez <[EMAIL PROTECTED]>
* ListViewGroupCollection.cs: Fix a typo of the previous patch.
Modified: trunk/mcs/class/Managed.Windows.Forms/System.Windows.Forms/CheckBox.cs
===================================================================
--- trunk/mcs/class/Managed.Windows.Forms/System.Windows.Forms/CheckBox.cs
2007-08-22 20:16:55 UTC (rev 84660)
+++ trunk/mcs/class/Managed.Windows.Forms/System.Windows.Forms/CheckBox.cs
2007-08-22 20:39:39 UTC (rev 84661)
@@ -119,7 +119,25 @@
#region Internal Methods
internal override void Draw (PaintEventArgs pe) {
+#if NET_2_0
+ // FIXME: This should be called every time something
that can affect it
+ // is changed, not every paint. Can only change so
many things at a time.
+
+ // Figure out where our text and image should go
+ Rectangle glyph_rectangle;
+ Rectangle text_rectangle;
+ Rectangle image_rectangle;
+
+ ThemeEngine.Current.CalculateCheckBoxTextAndImageLayout
(this, Point.Empty, out glyph_rectangle, out text_rectangle, out
image_rectangle);
+
+ // Draw our button
+ if (FlatStyle != FlatStyle.System)
+ ThemeEngine.Current.DrawCheckBox (pe.Graphics,
this, glyph_rectangle, text_rectangle, image_rectangle, pe.ClipRectangle);
+ else
+ ThemeEngine.Current.DrawCheckBox (pe.Graphics,
this.ClientRectangle, this);
+#else
ThemeEngine.Current.DrawCheckBox (pe.Graphics,
this.ClientRectangle, this);
+#endif
}
internal override void HaveDoubleClick() {
Modified: trunk/mcs/class/Managed.Windows.Forms/System.Windows.Forms/Theme.cs
===================================================================
--- trunk/mcs/class/Managed.Windows.Forms/System.Windows.Forms/Theme.cs
2007-08-22 20:16:55 UTC (rev 84660)
+++ trunk/mcs/class/Managed.Windows.Forms/System.Windows.Forms/Theme.cs
2007-08-22 20:39:39 UTC (rev 84661)
@@ -724,7 +724,12 @@
#endregion // ButtonBase
#region CheckBox
- public abstract void DrawCheckBox(Graphics dc, Rectangle
clip_area, CheckBox checkbox);
+#if NET_2_0
+ public abstract void CalculateCheckBoxTextAndImageLayout
(ButtonBase b, Point offset, out Rectangle glyphArea, out Rectangle
textRectangle, out Rectangle imageRectangle);
+ public abstract void DrawCheckBox (Graphics g, CheckBox cb,
Rectangle textBounds, Rectangle glyphArea, Rectangle imageBounds, Rectangle
clipRectangle);
+#endif
+ public abstract void DrawCheckBox (Graphics dc, Rectangle
clip_area, CheckBox checkbox);
+
#endregion // CheckBox
#region CheckedListBox
Modified:
trunk/mcs/class/Managed.Windows.Forms/System.Windows.Forms/ThemeWin32Classic.cs
===================================================================
---
trunk/mcs/class/Managed.Windows.Forms/System.Windows.Forms/ThemeWin32Classic.cs
2007-08-22 20:16:55 UTC (rev 84660)
+++
trunk/mcs/class/Managed.Windows.Forms/System.Windows.Forms/ThemeWin32Classic.cs
2007-08-22 20:39:39 UTC (rev 84661)
@@ -874,6 +874,156 @@
#endregion // ButtonBase
#region CheckBox
+#if NET_2_0
+ public override void DrawCheckBox (Graphics g, CheckBox cb,
Rectangle glyphArea, Rectangle textBounds, Rectangle imageBounds, Rectangle
clipRectangle)
+ {
+ // Draw Button Background
+ DrawCheckBoxGlyph (g, cb, glyphArea);
+
+ // If we have an image, draw it
+ if (imageBounds.Size != Size.Empty)
+ DrawCheckBoxImage (g, cb, imageBounds);
+
+ if (cb.Focused && cb.Enabled &&
cb.ShowKeyboardCuesInternal && textBounds != Rectangle.Empty)
+ DrawCheckBoxFocus (g, cb, textBounds);
+
+ // If we have text, draw it
+ if (textBounds != Rectangle.Empty)
+ DrawCheckBoxText (g, cb, textBounds);
+ }
+
+ public virtual void DrawCheckBoxGlyph (Graphics g, CheckBox cb,
Rectangle glyphArea)
+ {
+ if (cb.Pressed)
+
ThemeElements.CurrentTheme.CheckBoxPainter.PaintCheckBox (g, glyphArea,
cb.BackColor, cb.ForeColor, ElementState.Pressed, cb.FlatStyle, cb.CheckState);
+ else if (cb.InternalSelected)
+
ThemeElements.CurrentTheme.CheckBoxPainter.PaintCheckBox (g, glyphArea,
cb.BackColor, cb.ForeColor, ElementState.Normal, cb.FlatStyle, cb.CheckState);
+ else if (cb.Entered)
+
ThemeElements.CurrentTheme.CheckBoxPainter.PaintCheckBox (g, glyphArea,
cb.BackColor, cb.ForeColor, ElementState.Hot, cb.FlatStyle, cb.CheckState);
+ else if (!cb.Enabled)
+
ThemeElements.CurrentTheme.CheckBoxPainter.PaintCheckBox (g, glyphArea,
cb.BackColor, cb.ForeColor, ElementState.Disabled, cb.FlatStyle, cb.CheckState);
+ else
+
ThemeElements.CurrentTheme.CheckBoxPainter.PaintCheckBox (g, glyphArea,
cb.BackColor, cb.ForeColor, ElementState.Normal, cb.FlatStyle, cb.CheckState);
+ }
+
+ public virtual void DrawCheckBoxFocus (Graphics g, CheckBox cb,
Rectangle focusArea)
+ {
+ ControlPaint.DrawFocusRectangle (g, focusArea);
+ }
+
+ public virtual void DrawCheckBoxImage (Graphics g, CheckBox cb,
Rectangle imageBounds)
+ {
+ if (cb.Enabled)
+ g.DrawImage (cb.Image, imageBounds);
+ else
+ CPDrawImageDisabled (g, cb.Image,
imageBounds.Left, imageBounds.Top, ColorControl);
+ }
+
+ public virtual void DrawCheckBoxText (Graphics g, CheckBox cb,
Rectangle textBounds)
+ {
+ if (cb.Enabled)
+ TextRenderer.DrawTextInternal (g, cb.Text,
cb.Font, textBounds, cb.ForeColor, cb.TextFormatFlags,
cb.UseCompatibleTextRendering);
+ else
+ DrawStringDisabled20 (g, cb.Text, cb.Font,
textBounds, cb.BackColor, cb.TextFormatFlags, cb.UseCompatibleTextRendering);
+ }
+
+ public override void CalculateCheckBoxTextAndImageLayout
(ButtonBase button, Point p, out Rectangle glyphArea, out Rectangle
textRectangle, out Rectangle imageRectangle)
+ {
+ int check_size = 13;
+ glyphArea = new Rectangle (0, (button.Height -
check_size) / 2, check_size, check_size);
+
+ Image image = button.Image;
+ string text = button.Text;
+ Rectangle content_rect = button.ClientRectangle;
+ content_rect.Width -= check_size;
+ content_rect.Offset (check_size, 0);
+
+ Size text_size = TextRenderer.MeasureTextInternal
(text, button.Font, content_rect.Size, button.TextFormatFlags,
button.UseCompatibleTextRendering);
+ Size image_size = image == null ? Size.Empty :
image.Size;
+
+ textRectangle = Rectangle.Empty;
+ imageRectangle = Rectangle.Empty;
+
+ switch (button.TextImageRelation) {
+ case TextImageRelation.Overlay:
+ // Overlay is easy, text always goes
here
+ textRectangle = Rectangle.Inflate
(content_rect, -4, -4);
+ textRectangle.Offset (0, -2);
+
+ // Image is dependent on ImageAlign
+ if (image == null)
+ return;
+
+ int image_x = 0;
+ int image_y = 0;
+ int image_height = image.Height;
+ int image_width = image.Width;
+
+ switch (button.ImageAlign) {
+ case
System.Drawing.ContentAlignment.TopLeft:
+ image_x = 5;
+ image_y = 5;
+ break;
+ case
System.Drawing.ContentAlignment.TopCenter:
+ image_x =
(content_rect.Width - image_width) / 2;
+ image_y = 5;
+ break;
+ case
System.Drawing.ContentAlignment.TopRight:
+ image_x =
content_rect.Width - image_width - 5;
+ image_y = 5;
+ break;
+ case
System.Drawing.ContentAlignment.MiddleLeft:
+ image_x = 5;
+ image_y =
(content_rect.Height - image_height) / 2;
+ break;
+ case
System.Drawing.ContentAlignment.MiddleCenter:
+ image_x =
(content_rect.Width - image_width) / 2;
+ image_y =
(content_rect.Height - image_height) / 2;
+ break;
+ case
System.Drawing.ContentAlignment.MiddleRight:
+ image_x =
content_rect.Width - image_width - 4;
+ image_y =
(content_rect.Height - image_height) / 2;
+ break;
+ case
System.Drawing.ContentAlignment.BottomLeft:
+ image_x = 5;
+ image_y =
content_rect.Height - image_height - 4;
+ break;
+ case
System.Drawing.ContentAlignment.BottomCenter:
+ image_x =
(content_rect.Width - image_width) / 2;
+ image_y =
content_rect.Height - image_height - 4;
+ break;
+ case
System.Drawing.ContentAlignment.BottomRight:
+ image_x =
content_rect.Width - image_width - 4;
+ image_y =
content_rect.Height - image_height - 4;
+ break;
+ default:
+ image_x = 5;
+ image_y = 5;
+ break;
+ }
+
+ imageRectangle = new Rectangle (image_x
+ check_size, image_y, image_width, image_height);
+ break;
+ case TextImageRelation.ImageAboveText:
+ content_rect.Inflate (-4, -4);
+ LayoutTextAboveOrBelowImage
(content_rect, false, text_size, image_size, button.TextAlign,
button.ImageAlign, out textRectangle, out imageRectangle);
+ break;
+ case TextImageRelation.TextAboveImage:
+ content_rect.Inflate (-4, -4);
+ LayoutTextAboveOrBelowImage
(content_rect, true, text_size, image_size, button.TextAlign,
button.ImageAlign, out textRectangle, out imageRectangle);
+ break;
+ case TextImageRelation.ImageBeforeText:
+ content_rect.Inflate (-4, -4);
+ LayoutTextBeforeOrAfterImage
(content_rect, false, text_size, image_size, button.TextAlign,
button.ImageAlign, out textRectangle, out imageRectangle);
+ break;
+ case TextImageRelation.TextBeforeImage:
+ content_rect.Inflate (-4, -4);
+ LayoutTextBeforeOrAfterImage
(content_rect, true, text_size, image_size, button.TextAlign,
button.ImageAlign, out textRectangle, out imageRectangle);
+ break;
+ }
+ }
+#endif
+
public override void DrawCheckBox(Graphics dc, Rectangle
clip_area, CheckBox checkbox) {
StringFormat text_format;
Rectangle client_rectangle;
Modified:
trunk/mcs/class/Managed.Windows.Forms/System.Windows.Forms.Theming/ChangeLog
===================================================================
---
trunk/mcs/class/Managed.Windows.Forms/System.Windows.Forms.Theming/ChangeLog
2007-08-22 20:16:55 UTC (rev 84660)
+++
trunk/mcs/class/Managed.Windows.Forms/System.Windows.Forms.Theming/ChangeLog
2007-08-22 20:39:39 UTC (rev 84661)
@@ -1,3 +1,8 @@
+2007-08-22 Jonathan Pobst <[EMAIL PROTECTED]>
+
+ * ThemeElementsDefault.cs: Add accessor for CheckBoxPainter.
+ * ThemeElements.cs: Add enum for button states.
+
2007-07-03 Jonathan Pobst <[EMAIL PROTECTED]>
* ThemeElementsDefault.cs: Add accessor for ToolStripPainter.
Modified:
trunk/mcs/class/Managed.Windows.Forms/System.Windows.Forms.Theming/Default/ChangeLog
===================================================================
---
trunk/mcs/class/Managed.Windows.Forms/System.Windows.Forms.Theming/Default/ChangeLog
2007-08-22 20:16:55 UTC (rev 84660)
+++
trunk/mcs/class/Managed.Windows.Forms/System.Windows.Forms.Theming/Default/ChangeLog
2007-08-22 20:39:39 UTC (rev 84661)
@@ -1,26 +1,30 @@
-2007-08-19 Everaldo Canuto <[EMAIL PROTECTED]>
-
- * TabControlPainter.cs: Fix regression in default padding x.
-
-2007-08-19 Everaldo Canuto <[EMAIL PROTECTED]>
-
- * TabControlPainter.cs: Fix border thickness, padding and tab text
format to
- be horizontal centralized. Fixes #82471.
-
-2007-08-18 Everaldo Canuto <[EMAIL PROTECTED]>
-
- * TabControlPainter.cs: Remove one vertical pixel from tab drawing, the
- bottom line was one pixel more than needed.
-
-2007-07-26 Everaldo Canuto <[EMAIL PROTECTED]>
-
- * TabControlPainter.cs: Adjust vertical image position on tab. Fixes
#81837.
-
-2007-07-26 Everaldo Canuto <[EMAIL PROTECTED]>
-
- * TabControlPainter.cs: Uses str_rect to draw text since it take in
account
- the image size. Fixes #81836.
-
+2007-08-22 Jonathan Pobst <[EMAIL PROTECTED]>
+
+ * CheckBoxPainter.cs: Added.
+
+2007-08-19 Everaldo Canuto <[EMAIL PROTECTED]>
+
+ * TabControlPainter.cs: Fix regression in default padding x.
+
+2007-08-19 Everaldo Canuto <[EMAIL PROTECTED]>
+
+ * TabControlPainter.cs: Fix border thickness, padding and tab text
format to
+ be horizontal centralized. Fixes #82471.
+
+2007-08-18 Everaldo Canuto <[EMAIL PROTECTED]>
+
+ * TabControlPainter.cs: Remove one vertical pixel from tab drawing, the
+ bottom line was one pixel more than needed.
+
+2007-07-26 Everaldo Canuto <[EMAIL PROTECTED]>
+
+ * TabControlPainter.cs: Adjust vertical image position on tab. Fixes
#81837.
+
+2007-07-26 Everaldo Canuto <[EMAIL PROTECTED]>
+
+ * TabControlPainter.cs: Uses str_rect to draw text since it take in
account
+ the image size. Fixes #81836.
+
2007-07-20 Jonathan Pobst <[EMAIL PROTECTED]>
* ToolStripPainter.cs: Patch from Rolf. We weren't painting a
Added:
trunk/mcs/class/Managed.Windows.Forms/System.Windows.Forms.Theming/Default/CheckBoxPainter.cs
===================================================================
---
trunk/mcs/class/Managed.Windows.Forms/System.Windows.Forms.Theming/Default/CheckBoxPainter.cs
2007-08-22 20:16:55 UTC (rev 84660)
+++
trunk/mcs/class/Managed.Windows.Forms/System.Windows.Forms.Theming/Default/CheckBoxPainter.cs
2007-08-22 20:39:39 UTC (rev 84661)
@@ -0,0 +1,359 @@
+// Permission is hereby granted, free of charge, to any person obtaining
+// a copy of this software and associated documentation files (the
+// "Software"), to deal in the Software without restriction, including
+// without limitation the rights to use, copy, modify, merge, publish,
+// distribute, sublicense, and/or sell copies of the Software, and to
+// permit persons to whom the Software is furnished to do so, subject to
+// the following conditions:
+//
+// The above copyright notice and this permission notice shall be
+// included in all copies or substantial portions of the Software.
+//
+// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
+// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
+// LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+// OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+// WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+//
+// Copyright (c) 2007 Novell, Inc.
+//
+// Authors:
+// Jonathan Pobst ([EMAIL PROTECTED])
+
+using System;
+using System.Drawing;
+using System.Drawing.Drawing2D;
+
+#if NET_2_0
+namespace System.Windows.Forms.Theming.Default
+{
+ /// <summary>
+ /// Summary description for Button.
+ /// </summary>
+ internal class CheckBoxPainter
+ {
+ public CheckBoxPainter ()
+ {
+ }
+
+ protected SystemResPool ResPool { get { return
ThemeEngine.Current.ResPool; } }
+
+ public void PaintCheckBox (Graphics g, Rectangle bounds, Color
backColor, Color foreColor, ElementState state, FlatStyle style, CheckState
checkState)
+ {
+ switch (style) {
+ case FlatStyle.Standard:
+ case FlatStyle.System:
+ switch (state) {
+ case ElementState.Normal:
+ DrawNormalCheckBox (g,
bounds, backColor, foreColor, checkState);
+ break;
+ case ElementState.Hot:
+ DrawHotCheckBox (g,
bounds, backColor, foreColor, checkState);
+ break;
+ case ElementState.Pressed:
+ DrawPressedCheckBox (g,
bounds, backColor, foreColor, checkState);
+ break;
+ case ElementState.Disabled:
+ DrawDisabledCheckBox
(g, bounds, backColor, foreColor, checkState);
+ break;
+ }
+ break;
+ case FlatStyle.Flat:
+ switch (state) {
+ case ElementState.Normal:
+ DrawFlatNormalCheckBox
(g, bounds, backColor, foreColor, checkState);
+ break;
+ case ElementState.Hot:
+ DrawFlatHotCheckBox (g,
bounds, backColor, foreColor, checkState);
+ break;
+ case ElementState.Pressed:
+ DrawFlatPressedCheckBox
(g, bounds, backColor, foreColor, checkState);
+ break;
+ case ElementState.Disabled:
+
DrawFlatDisabledCheckBox (g, bounds, backColor, foreColor, checkState);
+ break;
+ }
+ break;
+ case FlatStyle.Popup:
+ switch (state) {
+ case ElementState.Normal:
+ DrawPopupNormalCheckBox
(g, bounds, backColor, foreColor, checkState);
+ break;
+ case ElementState.Hot:
+ DrawPopupHotCheckBox
(g, bounds, backColor, foreColor, checkState);
+ break;
+ case ElementState.Pressed:
+
DrawPopupPressedCheckBox (g, bounds, backColor, foreColor, checkState);
+ break;
+ case ElementState.Disabled:
+
DrawPopupDisabledCheckBox (g, bounds, backColor, foreColor, checkState);
+ break;
+ }
+ break;
+ }
+ }
+
+ #region Standard
+ public virtual void DrawNormalCheckBox (Graphics g, Rectangle
bounds, Color backColor, Color foreColor, CheckState state)
+ {
+ int check_box_visible_size = (bounds.Height >
bounds.Width) ? bounds.Width : bounds.Height;
+ int x_pos = Math.Max (0, bounds.X + (bounds.Width / 2)
- check_box_visible_size / 2);
+ int y_pos = Math.Max (0, bounds.Y + (bounds.Height / 2)
- check_box_visible_size / 2);
+
+ Rectangle rect = new Rectangle (x_pos, y_pos,
check_box_visible_size, check_box_visible_size);
+
+ g.FillRectangle (SystemBrushes.ControlLightLight,
rect.X + 2, rect.Y + 2, rect.Width - 3, rect.Height - 3);
+
+ Pen pen = SystemPens.ControlDark;
+ g.DrawLine (pen, rect.X, rect.Y, rect.X, rect.Bottom -
2);
+ g.DrawLine (pen, rect.X + 1, rect.Y, rect.Right - 2,
rect.Y);
+
+ pen = SystemPens.ControlDarkDark;
+ g.DrawLine (pen, rect.X + 1, rect.Y + 1, rect.X + 1,
rect.Bottom - 3);
+ g.DrawLine (pen, rect.X + 2, rect.Y + 1, rect.Right -
3, rect.Y + 1);
+
+ pen = SystemPens.ControlLight;
+ g.DrawLine (pen, rect.Right - 1, rect.Y, rect.Right -
1, rect.Bottom - 1);
+ g.DrawLine (pen, rect.X, rect.Bottom - 1, rect.Right -
1, rect.Bottom - 1);
+
+ // oh boy, matching ms is like fighting against
windmills
+ using (Pen h_pen = new Pen (ResPool.GetHatchBrush
(HatchStyle.Percent50,
+
Color.FromArgb (Clamp (ColorControl.R + 3, 0, 255),
+
ColorControl.G, ColorControl.B), ColorControl))) {
+ g.DrawLine (h_pen, rect.X + 1, rect.Bottom - 2,
rect.Right - 2, rect.Bottom - 2);
+ g.DrawLine (h_pen, rect.Right - 2, rect.Y + 1,
rect.Right - 2, rect.Bottom - 2);
+ }
+
+ if (state == CheckState.Checked)
+ DrawCheck (g, bounds, Color.Black);
+ else if (state == CheckState.Indeterminate)
+ DrawCheck (g, bounds,
SystemColors.ControlDarkDark);
+ }
+
+ public virtual void DrawHotCheckBox (Graphics g, Rectangle
bounds, Color backColor, Color foreColor, CheckState state)
+ {
+ DrawNormalCheckBox (g, bounds, backColor, foreColor,
state);
+ }
+
+ public virtual void DrawPressedCheckBox (Graphics g, Rectangle
bounds, Color backColor, Color foreColor, CheckState state)
+ {
+ int check_box_visible_size = (bounds.Height >
bounds.Width) ? bounds.Width : bounds.Height;
+ int x_pos = Math.Max (0, bounds.X + (bounds.Width / 2)
- check_box_visible_size / 2);
+ int y_pos = Math.Max (0, bounds.Y + (bounds.Height / 2)
- check_box_visible_size / 2);
+
+ Rectangle rect = new Rectangle (x_pos, y_pos,
check_box_visible_size, check_box_visible_size);
+
+ g.FillRectangle (ResPool.GetHatchBrush
(HatchStyle.Percent50,
+ Color.FromArgb
(Clamp (ColorControl.R + 3, 0, 255),
+
ColorControl.G, ColorControl.B),
+ ColorControl),
rect.X + 2, rect.Y + 2, rect.Width - 3, rect.Height - 3);
+
+ Pen pen = SystemPens.ControlDark;
+ g.DrawLine (pen, rect.X, rect.Y, rect.X, rect.Bottom -
2);
+ g.DrawLine (pen, rect.X + 1, rect.Y, rect.Right - 2,
rect.Y);
+
+ pen = SystemPens.ControlDarkDark;
+ g.DrawLine (pen, rect.X + 1, rect.Y + 1, rect.X + 1,
rect.Bottom - 3);
+ g.DrawLine (pen, rect.X + 2, rect.Y + 1, rect.Right -
3, rect.Y + 1);
+
+ pen = SystemPens.ControlLight;
+ g.DrawLine (pen, rect.Right - 1, rect.Y, rect.Right -
1, rect.Bottom - 1);
+ g.DrawLine (pen, rect.X, rect.Bottom - 1, rect.Right -
1, rect.Bottom - 1);
+
+ // oh boy, matching ms is like fighting against
windmills
+ using (Pen h_pen = new Pen (ResPool.GetHatchBrush
(HatchStyle.Percent50,
+
Color.FromArgb (Clamp (ColorControl.R + 3, 0, 255),
+
ColorControl.G, ColorControl.B), ColorControl))) {
+ g.DrawLine (h_pen, rect.X + 1, rect.Bottom - 2,
rect.Right - 2, rect.Bottom - 2);
+ g.DrawLine (h_pen, rect.Right - 2, rect.Y + 1,
rect.Right - 2, rect.Bottom - 2);
+ }
+
+ if (state == CheckState.Checked)
+ DrawCheck (g, bounds, Color.Black);
+ else if (state == CheckState.Indeterminate)
+ DrawCheck (g, bounds,
SystemColors.ControlDarkDark);
+ }
+
+ public virtual void DrawDisabledCheckBox (Graphics g, Rectangle
bounds, Color backColor, Color foreColor, CheckState state)
+ {
+ DrawPressedCheckBox (g, bounds, backColor, foreColor,
CheckState.Unchecked);
+
+ if (state == CheckState.Checked || state ==
CheckState.Indeterminate)
+ DrawCheck (g, bounds, SystemColors.ControlDark);
+ }
+ #endregion
+
+ #region FlatStyle
+ public virtual void DrawFlatNormalCheckBox (Graphics g,
Rectangle bounds, Color backColor, Color foreColor, CheckState state)
+ {
+ Rectangle checkbox_rectangle;
+ Rectangle fill_rectangle;
+
+ // set up our rectangles first
+ // clip two pixels from bottom right for non popup
rendered checkboxes
+ checkbox_rectangle = new Rectangle (bounds.X, bounds.Y,
Math.Max (bounds.Width - 2, 0), Math.Max (bounds.Height - 2, 0));
+ fill_rectangle = new Rectangle (checkbox_rectangle.X +
1, checkbox_rectangle.Y + 1, Math.Max (checkbox_rectangle.Width - 2, 0),
Math.Max (checkbox_rectangle.Height - 2, 0));
+
+ g.FillRectangle (ResPool.GetSolidBrush
(ControlPaint.LightLight (backColor)), fill_rectangle);
+ ControlPaint.DrawBorder (g, checkbox_rectangle,
foreColor, ButtonBorderStyle.Solid);
+
+ bounds.Offset (-1, 0);
+
+ if (state == CheckState.Checked)
+ DrawCheck (g, bounds, Color.Black);
+ else if (state == CheckState.Indeterminate)
+ DrawCheck (g, bounds,
SystemColors.ControlDarkDark);
+ }
+
+ public virtual void DrawFlatHotCheckBox (Graphics g, Rectangle
bounds, Color backColor, Color foreColor, CheckState state)
+ {
+ Rectangle checkbox_rectangle;
+ Rectangle fill_rectangle;
+
+ // set up our rectangles first
+ // clip two pixels from bottom right for non popup
rendered checkboxes
+ checkbox_rectangle = new Rectangle (bounds.X, bounds.Y,
Math.Max (bounds.Width - 2, 0), Math.Max (bounds.Height - 2, 0));
+ fill_rectangle = new Rectangle (checkbox_rectangle.X +
1, checkbox_rectangle.Y + 1, Math.Max (checkbox_rectangle.Width - 2, 0),
Math.Max (checkbox_rectangle.Height - 2, 0));
+
+ g.FillRectangle (ResPool.GetSolidBrush (backColor),
fill_rectangle);
+ ControlPaint.DrawBorder (g, checkbox_rectangle,
foreColor, ButtonBorderStyle.Solid);
+
+ bounds.Offset (-1, 0);
+
+ if (state == CheckState.Checked)
+ DrawCheck (g, bounds, Color.Black);
+ else if (state == CheckState.Indeterminate)
+ DrawCheck (g, bounds,
SystemColors.ControlDarkDark);
+ }
+
+ public virtual void DrawFlatPressedCheckBox (Graphics g,
Rectangle bounds, Color backColor, Color foreColor, CheckState state)
+ {
+ DrawFlatNormalCheckBox (g, bounds, backColor,
foreColor, state);
+ }
+
+ public virtual void DrawFlatDisabledCheckBox (Graphics g,
Rectangle bounds, Color backColor, Color foreColor, CheckState state)
+ {
+ Rectangle checkbox_rectangle;
+
+ checkbox_rectangle = new Rectangle (bounds.X, bounds.Y,
Math.Max (bounds.Width - 2, 0), Math.Max (bounds.Height - 2, 0));
+
+ ControlPaint.DrawBorder (g, checkbox_rectangle,
foreColor, ButtonBorderStyle.Solid);
+
+ bounds.Offset (-1, 0);
+
+ if (state == CheckState.Checked || state ==
CheckState.Indeterminate)
+ DrawCheck (g, bounds,
SystemColors.ControlDarkDark);
+ }
+ #endregion
+
+ #region Popup
+ public virtual void DrawPopupNormalCheckBox (Graphics g,
Rectangle bounds, Color backColor, Color foreColor, CheckState state)
+ {
+ DrawFlatNormalCheckBox (g, bounds, backColor,
foreColor, state);
+ }
+
+ public virtual void DrawPopupHotCheckBox (Graphics g, Rectangle
bounds, Color backColor, Color foreColor, CheckState state)
+ {
+ Rectangle checkbox_rectangle;
+ Rectangle fill_rectangle;
+
+ // clip one pixel from bottom right for non popup
rendered checkboxes
+ checkbox_rectangle = new Rectangle (bounds.X, bounds.Y,
Math.Max (bounds.Width - 1, 0), Math.Max (bounds.Height - 1, 0));
+ fill_rectangle = new Rectangle (checkbox_rectangle.X +
1, checkbox_rectangle.Y + 1, Math.Max (checkbox_rectangle.Width - 3, 0),
Math.Max (checkbox_rectangle.Height - 3, 0));
+
+ g.FillRectangle (ResPool.GetSolidBrush
(ControlPaint.LightLight (backColor)), fill_rectangle);
+
+ // draw sunken effect
+ ThemeEngine.Current.CPDrawBorder3D (g,
checkbox_rectangle, Border3DStyle.SunkenInner, Border3DSide.Left |
Border3DSide.Right | Border3DSide.Top | Border3DSide.Bottom, backColor);
+
+ bounds.Offset (-1, 0);
+
+ if (state == CheckState.Checked)
+ DrawCheck (g, bounds, Color.Black);
+ else if (state == CheckState.Indeterminate)
+ DrawCheck (g, bounds,
SystemColors.ControlDarkDark);
+ }
+
+ public virtual void DrawPopupPressedCheckBox (Graphics g,
Rectangle bounds, Color backColor, Color foreColor, CheckState state)
+ {
+ Rectangle checkbox_rectangle;
+ Rectangle fill_rectangle;
+
+ // clip one pixel from bottom right for non popup
rendered checkboxes
+ checkbox_rectangle = new Rectangle (bounds.X, bounds.Y,
Math.Max (bounds.Width - 1, 0), Math.Max (bounds.Height - 1, 0));
+ fill_rectangle = new Rectangle (checkbox_rectangle.X +
1, checkbox_rectangle.Y + 1, Math.Max (checkbox_rectangle.Width - 3, 0),
Math.Max (checkbox_rectangle.Height - 3, 0));
+
+ g.FillRectangle (ResPool.GetSolidBrush (backColor),
fill_rectangle);
+
+ // draw sunken effect
+ ThemeEngine.Current.CPDrawBorder3D (g,
checkbox_rectangle, Border3DStyle.SunkenInner, Border3DSide.Left |
Border3DSide.Right | Border3DSide.Top | Border3DSide.Bottom, backColor);
+
+ bounds.Offset (-1, 0);
+
+ if (state == CheckState.Checked)
+ DrawCheck (g, bounds, Color.Black);
+ else if (state == CheckState.Indeterminate)
+ DrawCheck (g, bounds,
SystemColors.ControlDarkDark);
+ }
+
+ public virtual void DrawPopupDisabledCheckBox (Graphics g,
Rectangle bounds, Color backColor, Color foreColor, CheckState state)
+ {
+ DrawFlatDisabledCheckBox (g, bounds, backColor,
foreColor, state);
+ }
+ #endregion
+
+ #region Check
+ public virtual void DrawCheck (Graphics g, Rectangle bounds,
Color checkColor)
+ {
+ int check_size = (bounds.Height > bounds.Width) ?
bounds.Width / 2 : bounds.Height / 2;
+
+ Pen check_pen = ResPool.GetPen (checkColor);
+
+ if (check_size < 7) {
+ int lineWidth = Math.Max (3, check_size / 3);
+ int Scale = Math.Max (1, check_size / 9);
+
+ Rectangle rect = new Rectangle (bounds.X +
(bounds.Width / 2) - (check_size / 2) - 1, bounds.Y + (bounds.Height / 2) -
(check_size / 2) - 1,
+ check_size,
check_size);
+
+ for (int i = 0; i < lineWidth; i++) {
+ g.DrawLine (check_pen, rect.Left +
lineWidth / 2, rect.Top + lineWidth + i, rect.Left + lineWidth / 2 + 2 * Scale,
rect.Top + lineWidth + 2 * Scale + i);
+ g.DrawLine (check_pen, rect.Left +
lineWidth / 2 + 2 * Scale, rect.Top + lineWidth + 2 * Scale + i, rect.Left +
lineWidth / 2 + 6 * Scale, rect.Top + lineWidth - 2 * Scale + i);
+ }
+ } else {
+ int lineWidth = Math.Max (3, check_size / 3) +
1;
+
+ int x_half = bounds.Width / 2;
+ int y_half = bounds.Height / 2;
+
+ Rectangle rect = new Rectangle (bounds.X +
x_half - (check_size / 2) - 1, bounds.Y + y_half - (check_size / 2),
+ check_size,
check_size);
+
+ int gradient_left = check_size / 3;
+ int gradient_right = check_size - gradient_left
- 1;
+
+ for (int i = 0; i < lineWidth; i++) {
+ g.DrawLine (check_pen, rect.X,
rect.Bottom - 1 - gradient_left - i, rect.X + gradient_left, rect.Bottom - 1 -
i);
+ g.DrawLine (check_pen, rect.X +
gradient_left, rect.Bottom - 1 - i, rect.Right - 1, rect.Bottom - i - 1 -
gradient_right);
+ }
+ }
+ }
+ #endregion
+
+ #region Private Methods
+ private int Clamp (int value, int lower, int upper)
+ {
+ if (value < lower) return lower;
+ else if (value > upper) return upper;
+ else return value;
+ }
+
+ private Color ColorControl {
+ get { return SystemColors.Control; }
+ }
+ #endregion
+ }
+}
+#endif
\ No newline at end of file
Modified:
trunk/mcs/class/Managed.Windows.Forms/System.Windows.Forms.Theming/ThemeElements.cs
===================================================================
---
trunk/mcs/class/Managed.Windows.Forms/System.Windows.Forms.Theming/ThemeElements.cs
2007-08-22 20:16:55 UTC (rev 84660)
+++
trunk/mcs/class/Managed.Windows.Forms/System.Windows.Forms.Theming/ThemeElements.cs
2007-08-22 20:39:39 UTC (rev 84661)
@@ -92,5 +92,13 @@
Disabled = 8,
Default = 16
}
+
+ internal enum ElementState
+ {
+ Normal = 1,
+ Hot = 2,
+ Pressed = 3,
+ Disabled = 4
+ }
#endregion
}
\ No newline at end of file
Modified:
trunk/mcs/class/Managed.Windows.Forms/System.Windows.Forms.Theming/ThemeElementsDefault.cs
===================================================================
---
trunk/mcs/class/Managed.Windows.Forms/System.Windows.Forms.Theming/ThemeElementsDefault.cs
2007-08-22 20:16:55 UTC (rev 84660)
+++
trunk/mcs/class/Managed.Windows.Forms/System.Windows.Forms.Theming/ThemeElementsDefault.cs
2007-08-22 20:39:39 UTC (rev 84661)
@@ -56,6 +56,15 @@
return toolStripPainter;
}
}
+
+ protected Default.CheckBoxPainter checkBoxPainter;
+ public virtual Default.CheckBoxPainter CheckBoxPainter {
+ get {
+ if (checkBoxPainter == null)
+ checkBoxPainter = new
Default.CheckBoxPainter ();
+ return checkBoxPainter;
+ }
+ }
#endif
}
}
Modified: trunk/mcs/class/Managed.Windows.Forms/System.Windows.Forms.dll.sources
===================================================================
--- trunk/mcs/class/Managed.Windows.Forms/System.Windows.Forms.dll.sources
2007-08-22 20:16:55 UTC (rev 84660)
+++ trunk/mcs/class/Managed.Windows.Forms/System.Windows.Forms.dll.sources
2007-08-22 20:39:39 UTC (rev 84661)
@@ -802,6 +802,7 @@
System.Windows.Forms.Theming/ThemeElementsGtk.cs
System.Windows.Forms.Theming/ThemeElementsNice.cs
System.Windows.Forms.Theming/Default/ButtonPainter.cs
+System.Windows.Forms.Theming/Default/CheckBoxPainter.cs
System.Windows.Forms.Theming/Default/TabControlPainter.cs
System.Windows.Forms.Theming/Default/ToolStripPainter.cs
System.Windows.Forms.Theming/Nice/TabControlPainter.cs
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