Author: jordi
Date: 2005-03-22 07:38:52 -0500 (Tue, 22 Mar 2005)
New Revision: 42103

Added:
   trunk/mcs/class/System.Drawing/Test/System.Drawing.Imaging/TestColorMatrix.cs
   
trunk/mcs/class/System.Drawing/Test/System.Drawing.Imaging/TestImageAttributes.cs
Modified:
   trunk/mcs/class/System.Drawing/System.Drawing_test.dll.sources
   trunk/mcs/class/System.Drawing/Test/System.Drawing.Imaging/ChangeLog
Log:
2004-03-22  Jordi Mas i Hernandez <[EMAIL PROTECTED]>
                                                                                
        * TestColorMatrix.cs: added test case
        * TestImageAttributes.cs: added test case



Modified: trunk/mcs/class/System.Drawing/System.Drawing_test.dll.sources
===================================================================
--- trunk/mcs/class/System.Drawing/System.Drawing_test.dll.sources      
2005-03-22 12:34:47 UTC (rev 42102)
+++ trunk/mcs/class/System.Drawing/System.Drawing_test.dll.sources      
2005-03-22 12:38:52 UTC (rev 42103)
@@ -24,5 +24,7 @@
 System.Drawing.Imaging/TestImageCodecInfo.cs
 System.Drawing.Imaging/TestBmpCodec.cs
 System.Drawing.Imaging/TestJpegCodec.cs
+System.Drawing.Imaging/TestColorMatrix.cs
+System.Drawing.Imaging/TestImageAttributes.cs
 System.Drawing.Printing/PrintingPermissionAttributeTest.cs
 System.Drawing.Printing/PrintingPermissionTest.cs

Modified: trunk/mcs/class/System.Drawing/Test/System.Drawing.Imaging/ChangeLog
===================================================================
--- trunk/mcs/class/System.Drawing/Test/System.Drawing.Imaging/ChangeLog        
2005-03-22 12:34:47 UTC (rev 42102)
+++ trunk/mcs/class/System.Drawing/Test/System.Drawing.Imaging/ChangeLog        
2005-03-22 12:38:52 UTC (rev 42103)
@@ -1,3 +1,8 @@
+2004-03-22  Jordi Mas i Hernandez <[EMAIL PROTECTED]>
+                                                                               
 
+       * TestColorMatrix.cs: added test case
+       * TestImageAttributes.cs: added test case
+
 2004-06-10  Sanjay Gupta <[EMAIL PROTECTED]>
                                                                                
 
         * TestBmpCodec.cs, TestImageCodecInfo.cs, TestJpedCodec.cs: Removed

Added: 
trunk/mcs/class/System.Drawing/Test/System.Drawing.Imaging/TestColorMatrix.cs
===================================================================
--- 
trunk/mcs/class/System.Drawing/Test/System.Drawing.Imaging/TestColorMatrix.cs   
    2005-03-22 12:34:47 UTC (rev 42102)
+++ 
trunk/mcs/class/System.Drawing/Test/System.Drawing.Imaging/TestColorMatrix.cs   
    2005-03-22 12:38:52 UTC (rev 42103)
@@ -0,0 +1,170 @@
+//
+// Copyright (C) 2005 Novell, Inc (http://www.novell.com)
+//
+// Permission is hereby granted, free of charge, to any person obtaining
+// a copy of this software and associated documentation files (the
+// "Software"), to deal in the Software without restriction, including
+// without limitation the rights to use, copy, modify, merge, publish,
+// distribute, sublicense, and/or sell copies of the Software, and to
+// permit persons to whom the Software is furnished to do so, subject to
+// the following conditions:
+//
+// The above copyright notice and this permission notice shall be
+// included in all copies or substantial portions of the Software.
+//
+// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
+// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
+// LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+// OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+// WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+//
+//
+// Author:
+//   Jordi Mas i Hernandez ([EMAIL PROTECTED])
+//
+
+using System;
+using System.Drawing;
+using System.Drawing.Imaging;
+using NUnit.Framework;
+using System.IO;
+using System.Security.Cryptography;
+using System.Text;
+
+namespace MonoTests.System.Drawing
+{
+
+       [TestFixture]
+       public class TestColorMatrix
+       {
+
+               [TearDown]
+               public void Clean() {}
+
+               [SetUp]
+               public void GetReady()
+               {
+
+               }
+
+
+               [Test]
+               public void DefaultConstructor ()
+               {
+                       ColorMatrix cm = new ColorMatrix ();
+
+                       Assert.AreEqual (cm.Matrix00, 1);
+                       Assert.AreEqual (cm.Matrix11, 1);
+                       Assert.AreEqual (cm.Matrix22, 1);
+                       Assert.AreEqual (cm.Matrix33, 1);
+                       Assert.AreEqual (cm.Matrix44, 1);
+                       Assert.AreEqual (cm.Matrix01, 0);
+                       Assert.AreEqual (cm.Matrix02, 0);
+                       Assert.AreEqual (cm.Matrix03, 0);
+                       Assert.AreEqual (cm.Matrix04, 0);
+                       Assert.AreEqual (cm.Matrix10, 0);
+                       Assert.AreEqual (cm.Matrix12, 0);
+                       Assert.AreEqual (cm.Matrix13, 0);
+                       Assert.AreEqual (cm.Matrix14, 0);
+                       Assert.AreEqual (cm.Matrix20, 0);
+                       Assert.AreEqual (cm.Matrix21, 0);
+                       Assert.AreEqual (cm.Matrix23, 0);
+                       Assert.AreEqual (cm.Matrix24, 0);
+                       Assert.AreEqual (cm.Matrix30, 0);
+                       Assert.AreEqual (cm.Matrix31, 0);
+                       Assert.AreEqual (cm.Matrix32, 0);
+                       Assert.AreEqual (cm.Matrix34, 0);
+                       Assert.AreEqual (cm.Matrix40, 0);
+                       Assert.AreEqual (cm.Matrix41, 0);
+                       Assert.AreEqual (cm.Matrix42, 0);
+                       Assert.AreEqual (cm.Matrix43, 0);
+
+               }
+
+               [Test]
+               public void ConstructorArrayAndMethods ()
+               {
+                       ColorMatrix cm = new ColorMatrix (new float[][] {
+                               new float[] {0.393f, 0.349f, 0.272f, 0, 0},
+                               new float[] {0.769f, 0.686f, 0.534f, 0, 0},
+                               new float[] {0.189f, 0.168f, 0.131f, 0, 0},
+                               new float[] {     0,      0,      0, 1, 0},
+                               new float[] {     0,      0,      0, 0, 1}
+                       });
+
+                       Assert.AreEqual (cm.Matrix00, 0.393f);
+                       Assert.AreEqual (cm.Matrix01, 0.349f);
+                       Assert.AreEqual (cm.Matrix02, 0.272f);
+                       Assert.AreEqual (cm.Matrix03, 0);
+                       Assert.AreEqual (cm.Matrix04, 0);
+
+                       Assert.AreEqual (cm.Matrix10, 0.769f);
+                       Assert.AreEqual (cm.Matrix11, 0.686f);
+                       Assert.AreEqual (cm.Matrix12, 0.534f);
+                       Assert.AreEqual (cm.Matrix13, 0);
+                       Assert.AreEqual (cm.Matrix14, 0);
+
+                       Assert.AreEqual (cm.Matrix20, 0.189f);
+                       Assert.AreEqual (cm.Matrix21, 0.168f);
+                       Assert.AreEqual (cm.Matrix22, 0.131f);
+                       Assert.AreEqual (cm.Matrix23, 0);
+                       Assert.AreEqual (cm.Matrix24, 0);
+
+                       Assert.AreEqual (cm.Matrix30, 0);
+                       Assert.AreEqual (cm.Matrix31, 0);
+                       Assert.AreEqual (cm.Matrix32, 0);
+                       Assert.AreEqual (cm.Matrix33, 1);
+                       Assert.AreEqual (cm.Matrix34, 0);
+
+                       Assert.AreEqual (cm.Matrix40, 0);
+                       Assert.AreEqual (cm.Matrix41, 0);
+                       Assert.AreEqual (cm.Matrix42, 0);
+                       Assert.AreEqual (cm.Matrix43, 0);
+                       Assert.AreEqual (cm.Matrix44, 1);
+               }
+
+               [Test]
+               public void Property ()
+               {
+                       ColorMatrix cm = new ColorMatrix (new float[][] {
+                               new float[]     {1,     0,      0,      0,      
0},
+                               new float[]     {0.5f,  1,      0,      0,      
0},
+                               new float[]     {0,     0.1f,   1.5f,   0,      
0},
+                               new float[]     {0.5f,  3,      0.5f,   1,      
0},
+                               new float[]     {0,     0,      0,      0,      
0}
+                       });
+
+                       Assert.AreEqual (cm[0,0], 1);
+                       Assert.AreEqual (cm[0,1], 0);
+                       Assert.AreEqual (cm[0,2], 0);
+                       Assert.AreEqual (cm[0,3], 0);
+                       Assert.AreEqual (cm[0,4], 0);
+                       
+                       Assert.AreEqual (cm[1,0], 0.5f);
+                       Assert.AreEqual (cm[1,1], 1);
+                       Assert.AreEqual (cm[1,2], 0);
+                       Assert.AreEqual (cm[1,3], 0);
+                       Assert.AreEqual (cm[1,4], 0);
+                       
+                       Assert.AreEqual (cm[2,0], 0);
+                       Assert.AreEqual (cm[2,1], 0.1f);
+                       Assert.AreEqual (cm[2,2], 1.5f);
+                       Assert.AreEqual (cm[2,3], 0);
+                       Assert.AreEqual (cm[2,4], 0);
+                       
+                       Assert.AreEqual (cm[3,0], 0.5f);
+                       Assert.AreEqual (cm[3,1], 3);
+                       Assert.AreEqual (cm[3,2], 0.5f);
+                       Assert.AreEqual (cm[3,3], 1);
+                       Assert.AreEqual (cm[3,4], 0);
+                       
+                       Assert.AreEqual (cm[4,0], 0);
+                       Assert.AreEqual (cm[4,1], 0);
+                       Assert.AreEqual (cm[4,2], 0);
+                       Assert.AreEqual (cm[4,3], 0);
+                       Assert.AreEqual (cm[4,4], 0);
+               }
+       }
+}

Added: 
trunk/mcs/class/System.Drawing/Test/System.Drawing.Imaging/TestImageAttributes.cs
===================================================================
--- 
trunk/mcs/class/System.Drawing/Test/System.Drawing.Imaging/TestImageAttributes.cs
   2005-03-22 12:34:47 UTC (rev 42102)
+++ 
trunk/mcs/class/System.Drawing/Test/System.Drawing.Imaging/TestImageAttributes.cs
   2005-03-22 12:38:52 UTC (rev 42103)
@@ -0,0 +1,101 @@
+//
+// Copyright (C) 2005 Novell, Inc (http://www.novell.com)
+//
+// Permission is hereby granted, free of charge, to any person obtaining
+// a copy of this software and associated documentation files (the
+// "Software"), to deal in the Software without restriction, including
+// without limitation the rights to use, copy, modify, merge, publish,
+// distribute, sublicense, and/or sell copies of the Software, and to
+// permit persons to whom the Software is furnished to do so, subject to
+// the following conditions:
+//
+// The above copyright notice and this permission notice shall be
+// included in all copies or substantial portions of the Software.
+//
+// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
+// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
+// LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+// OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+// WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+//
+//
+// Author:
+//   Jordi Mas i Hernandez ([EMAIL PROTECTED])
+//
+
+using System;
+using System.Drawing;
+using System.Drawing.Imaging;
+using NUnit.Framework;
+using System.IO;
+using System.Security.Cryptography;
+using System.Text;
+
+namespace MonoTests.System.Drawing
+{
+
+       [TestFixture]
+       public class TestImageAttributes
+       {
+
+               [TearDown]
+               public void Clean() {}
+
+               [SetUp]
+               public void GetReady()
+               {
+
+               }
+               
+               private static Color ProcessColorMatrix (Color color, 
ColorMatrix colorMatrix)
+               {
+                       Bitmap bmp = new Bitmap (64, 64);
+                       Graphics gr = Graphics.FromImage (bmp);
+                       ImageAttributes imageAttr = new ImageAttributes ();
+       
+                       bmp.SetPixel (0,0, color);
+       
+                       imageAttr.SetColorMatrix (colorMatrix);
+                       gr.DrawImage (bmp, new Rectangle (0, 0, 64,64), 0,0, 
64,64, GraphicsUnit.Pixel, imageAttr);             
+                       return bmp.GetPixel (0,0);
+               }
+
+
+               // Text Color Matrix processing
+               [Test]
+               public void ColorMatrix ()
+               {                       
+                       Color clr_src, clr_rslt;
+                       
+                       ColorMatrix cm = new ColorMatrix (new float[][] {
+                               new float[]     {2,     0,      0,      0,      
0}, //R
+                               new float[]     {0,     1,      0,      0,      
0}, //G
+                               new float[]     {0,     0,      1,      0,      
0}, //B
+                               new float[]     {0,     0,      0,      1,      
0}, //A
+                               new float[]     {0.2f,  0,      0,      0,      
0}, //Translation
+                         });
+
+                       clr_src = Color.FromArgb (255, 100, 20, 50);
+                       clr_rslt = ProcessColorMatrix (clr_src, cm);
+
+                       Assert.AreEqual (clr_rslt, Color.FromArgb (255, 251, 
20, 50));
+                       
+                       
+                       cm = new ColorMatrix (new float[][] {
+                               new float[]     {1,     0,      0,      0,      
0}, //R
+                               new float[]     {0,     1,      0,      0,      
0}, //G
+                               new float[]     {0,     0,      1.5f,   0,      
0}, //B
+                               new float[]     {0,     0,      0.5f,   1,      
0}, //A
+                               new float[]     {0,     0,      0,      0,      
0}, //Translation
+                         });
+
+                       clr_src = Color.FromArgb (255, 100, 40, 25);
+                       clr_rslt = ProcessColorMatrix (clr_src, cm);
+                       Assert.AreEqual (clr_rslt, Color.FromArgb (255, 100, 
40, 165));                  
+               }
+
+               
+       }
+}

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