I'm using Visual Studio 2010 and want to implement Google Market Licensing.
I'm basing it on the official Android documentation: http://developer.android.com/guide/publishing/licensing.html I'm struggling getting this to work with MonoDroid. Although I have several years of experience in C# and .NET, I have zero experience in Java. I have installed the Google Market Licensing via the Android SDK, and have copied all the Java files from <Android SDK>/extras/google/market_licensing/library/src into my main project. I have set the the .java files to AndroidJavaSource. And now I'm stuck. I know I need to use JNIEnv to talk to these java files. I can get the LicenseChecker.java with: _licensing = JNIEnv.FindClass("com/android/vending/licensing/LicenseChecker"); Surely there must be several MonoDroid developers out there that would have already implemented this into their apps? Any help would be appreciated. Kind regards Mark Eaton -- View this message in context: http://mono-for-android.1047100.n5.nabble.com/Does-anyone-have-a-code-example-for-using-Google-Market-Licensing-with-MonoDroid-tp5144555p5144555.html Sent from the Mono for Android mailing list archive at Nabble.com. _______________________________________________ Monodroid mailing list [email protected] UNSUBSCRIBE INFORMATION: http://lists.ximian.com/mailman/listinfo/monodroid
