It is clear to me that the context creation and lost is an Android "feature". It was done to support legacy devices which cannt handle multiple opengl contexts.
What is not clear to me, is *how* games like Angry Birds resume "*instantaneously*" from background. They restore texture contents really fast! FYI I'm using monogame, you can seen many posts on the forum made by me :) This is what I'm working on: https://www.facebook.com/photo.php?v=129514837179923 it will work on ios (thanks to MT and MG), android (thanks to M4A and MG) e wp7 (xna) -- View this message in context: http://mono-for-android.1047100.n5.nabble.com/OpenGL-Context-and-textures-tp5651138p5654616.html Sent from the Mono for Android mailing list archive at Nabble.com. _______________________________________________ Monodroid mailing list Monodroid@lists.ximian.com UNSUBSCRIBE INFORMATION: http://lists.ximian.com/mailman/listinfo/monodroid