This seems to fix the memory leak but surely there's a better way??? It
feels very awkward.
View[] list = new View[container.ChildCount];
for (int i = 0; i < list.Length; i++)
{
list[i] = container.GetChildAt(i);
}
container.RemoveAllViews();
for (int i = 0; i < list.Length; i++)
{
((Java.Lang.Object)list[i]).Dispose();
}
--
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