Another tool you can use, if you're not command-line adverse, is msbuild.
 To build an APK for release just do something like this at the command
line:

msbuild /p:Configuration="Release" /target:"PackageForAndroid"
HelloWorld.csproj

(assuming your project is HelloWorld.csproj of course). This won't work on
.sln files, just the .csproj file.

On Fri, Sep 28, 2012 at 1:43 AM, Stephan Steiner
<[email protected]>wrote:

> Well, I know about JB, but I also know what phones my app will run on (it's
> an enterprise app, won't be published to the market and all phones are
> provided by the company, so they have unified software). Eventually, I'll
> have to test JB since Samsung has begun rolling out the update - but
> there's
> that thing about beta software and production software in most minds.
>
> Building then deploying did the trick - the APK was finally being
> generated.
>
> Stephan
>
>
> Hi Stephan,
>
> You should upgrade, especially if you want to deploy to Jelly Bean devices.
>
> In regards to building/creating the APK, you can also use Build...Deploy.
> That will create both a signed and unsigned .apk for you.
>
>
>
> --
> View this message in context:
> http://mono-for-android.1047100.n5.nabble.com/apk-not-being-generated-in-release-mode-tp5711991p5711999.html
> Sent from the Mono for Android mailing list archive at Nabble.com.
> _______________________________________________
> Monodroid mailing list
> [email protected]
>
> UNSUBSCRIBE INFORMATION:
> http://lists.ximian.com/mailman/listinfo/monodroid
>



-- 
http://www.opgenorth.net
_______________________________________________
Monodroid mailing list
[email protected]

UNSUBSCRIBE INFORMATION:
http://lists.ximian.com/mailman/listinfo/monodroid

Reply via email to